Добавил проект от которого зависят собираемые приложения

This commit is contained in:
Rustam Zaitov 2013-09-15 00:30:37 +04:00
parent 008ecbb0b8
commit c5090aa183
8 changed files with 136 additions and 2 deletions

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@ -5,6 +5,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CoolApp", "BuildSample\Cool
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NotCompileApp", "NotCompileApp\NotCompileApp.csproj", "{3DE4FDFA-1502-44CF-9B73-78B6D730C59F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Domain", "Domain\Domain.csproj", "{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|iPhoneSimulator = Debug|iPhoneSimulator
@ -27,6 +29,18 @@ Global
{3DE4FDFA-1502-44CF-9B73-78B6D730C59F}.Release|iPhone.Build.0 = Release|iPhone
{3DE4FDFA-1502-44CF-9B73-78B6D730C59F}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{3DE4FDFA-1502-44CF-9B73-78B6D730C59F}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.AppStore|iPhone.ActiveCfg = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.AppStore|iPhone.Build.0 = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Debug|iPhone.Build.0 = Debug|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Release|iPhone.ActiveCfg = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Release|iPhone.Build.0 = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{E7393DD4-5E5F-456A-89AB-000EC63BD901}.Ad-Hoc|iPhone.ActiveCfg = Ad-Hoc|iPhone
{E7393DD4-5E5F-456A-89AB-000EC63BD901}.Ad-Hoc|iPhone.Build.0 = Ad-Hoc|iPhone
{E7393DD4-5E5F-456A-89AB-000EC63BD901}.AppStore|iPhone.ActiveCfg = AppStore|iPhone

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@ -93,4 +93,10 @@
<Compile Include="MainController.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\Domain\Domain.csproj">
<Project>{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}</Project>
<Name>Domain</Name>
</ProjectReference>
</ItemGroup>
</Project>

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@ -1,11 +1,16 @@
using System;
using MonoTouch.UIKit;
using MonoTouch.Foundation;
using Domain;
namespace BuildSample
{
public class MainController : UIViewController
{
private UILabel _label;
public MainController()
{
}
@ -15,8 +20,20 @@ namespace BuildSample
base.ViewDidLoad();
View.BackgroundColor = UIColor.White;
Person author = new Person
{
Age = 24,
Name = "Rustam"
};
// insert your code here
_label = new UILabel();
_label.Text = author.ToString();
_label.SizeToFit();
View.AddSubview(_label);
_label.Center = View.Center;
}
}
}

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@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}</ProjectGuid>
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>Domain</RootNamespace>
<AssemblyName>Domain</AssemblyName>
<TargetFrameworkProfile>Profile1</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Person.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
</Project>

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@ -0,0 +1,20 @@
using System;
namespace Domain
{
public class Person
{
public int Age { get; set; }
public string Name { get; set; }
public Person()
{
}
public override string ToString()
{
return string.Format("My name is {0}. I am {1}", Name, Age);
}
}
}

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@ -0,0 +1,27 @@
using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("Domain")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("rzaitov")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@ -92,4 +92,10 @@
<Compile Include="AppDelegate.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\Domain\Domain.csproj">
<Project>{BD5EC0A1-EDC9-4D90-BACF-AE54F26148C1}</Project>
<Name>Domain</Name>
</ProjectReference>
</ItemGroup>
</Project>

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@ -18,7 +18,7 @@ import settings
# print("projects to build:")
# print(projects_to_build)
sln_config = "Debug|iPhone Simulator 6.0"
sln_config = "Debug|iPhone Simulator"
build_cmd_pattern = '{0} -v build "--configuration:{1}" "--target:Build" {2}'
# build_cmd_text = build_cmd_pattern.format(settings.mdtool, sln_config, settings.sln_path)