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# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
build/
DerivedData
## Various settings
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
## Other
*.xccheckout
*.moved-aside
*.xcuserstate
*.xcscmblueprint
## Obj-C/Swift specific
*.hmap
*.ipa
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control
#
# Pods/
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build

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# Change Log
All notable changes to this project will be documented in this file.
This project adheres to [Semantic Versioning](http://semver.org/).
## [3.0.0](https://github.com/imaginary-cloud/CameraManager/tree/3.0.0) - 2016-09-16
### Changed
- Syntax update for Swift 3.0.
## [2.2.4](https://github.com/imaginary-cloud/CameraManager/tree/2.2.4) - 2016-07-06
### Added
- Add error checking.
### Changed
- Fixes completion typos and suggests renamed functions.
## [2.2.3](https://github.com/imaginary-cloud/CameraManager/tree/2.2.3) - 2016-05-12
### Changed
- Fixed zoom in StillImage Mode.
- Minor refactoring
## [2.2.2](https://github.com/imaginary-cloud/CameraManager/tree/2.2.2) - 2016-03-07
### Added
- `CHANGELOG.md` file.
## [2.2.1](https://github.com/imaginary-cloud/CameraManager/tree/2.2.1) - 2016-03-02
### Added
- Initial support for the Swift Package Manager.
## [2.2.0](https://github.com/imaginary-cloud/CameraManager/tree/2.2.0) - 2016-02-19
### Added
- Zoom support.
### Changed
- Fixed spelling of `embeddingView`.
## [2.1.3](https://github.com/imaginary-cloud/CameraManager/tree/2.1.3) - 2016-01-08
### Changed
- No sound in video with more than 10 seconds fixed.
- Fixed `NewCameraOutputMode` not passed during init.
## [2.1.2](https://github.com/imaginary-cloud/CameraManager/tree/2.1.2) - 2015-12-24
### Added
- Property `cameraIsReady`.
- Completion block `addPreviewLayerToView`.
## [2.1.1](https://github.com/imaginary-cloud/CameraManager/tree/2.1.1) - 2015-12-11
### Added
- Ability to disable responding to device orientation changes.
## [2.1.0](https://github.com/imaginary-cloud/CameraManager/tree/2.1) - 2015-11-20
### Added
- Properties `recordedDuration` and `recordedFileSize`.
## [2.0.2](https://github.com/imaginary-cloud/CameraManager/tree/2.0.2) - 2015-11-17
### Fixed
- iOS 9.0.1 bug.
## [2.0.1](https://github.com/imaginary-cloud/CameraManager/tree/2.0.1) - 2015-09-17
### Changed
- Syntax updates.
## [2.0.0](https://github.com/imaginary-cloud/CameraManager/tree/2.0.0) - 2015-07-30
### Changed
- Syntax update for Swift 2.0.
## [1.0.14](https://github.com/imaginary-cloud/CameraManager/tree/1.0.14) - 2015-07-17
### Changed
- Small fixes.
## [1.0.13](https://github.com/imaginary-cloud/CameraManager/tree/1.0.13) - 2015-05-12
### Added
- Support for installing via Carthage.
- Property `hasFlash`.
### Changed
- Syntax update for Swift 1.2.
## [1.0.12](https://github.com/imaginary-cloud/CameraManager/tree/1.0.12) - 2015-03-23
### Added
- Incremental flash mode.
- Content localization.
### Changed
- Torch is set to correct state according to the current flash mode.
- `README.md` update.
## [1.0.11](https://github.com/imaginary-cloud/CameraManager/tree/1.0.11) - 2015-03-20
### Added
- Property `showAccessPermissionPopupAutomatically`, to determine if you want the user to be asked about camera permissions automatically or manually.
- Error handling in capture completion blocks.
## [1.0.10](https://github.com/imaginary-cloud/CameraManager/tree/1.0.10) - 2015-03-19
### Added
- Camera state returned when adding the preview layer.
### Changed
- `README.md` update.
## [1.0.9](https://github.com/imaginary-cloud/CameraManager/tree/1.0.9) - 2015-03-10
### Changed
- CameraManager class made public.
## [1.0.8](https://github.com/imaginary-cloud/CameraManager/tree/1.0.8) - 2015-02-24
### Fixed
- Wrong orientation when camera preview starts in landscape mode.
- Crash when trying to capture a still image.
- Orientation detection failure after stop and resume of a capture session.
- Bug which prevented from recording audio.
## [1.0.7](https://github.com/imaginary-cloud/CameraManager/tree/1.0.7) - 2014-10-30
### Added
- Version compatible with XCode 6.1.
### Changed
- `README.md` update.
- Swift syntax updates to resolve compile errors.
## [1.0.6](https://github.com/imaginary-cloud/CameraManager/tree/1.0.6) - 2014-10-28
### Added
- Check for valid capture session.
### Changed
- Fixed video orientation change.
## [1.0.5](https://github.com/imaginary-cloud/CameraManager/tree/1.0.5) - 2014-10-22
### Changed
- Enhanced Camera lifecyle.
- Orientation observers only added if needed.
## [1.0.4](https://github.com/imaginary-cloud/CameraManager/tree/1.0.4) - 2014-10-16
### Added
- Restart session.
### Changed
- `README.md` update.
## [1.0.3](https://github.com/imaginary-cloud/CameraManager/tree/1.0.3) - 2014-10-15
### Added
- Property `writeFilesToPhoneLibrary` to conditionally write to user library.
### Changed
- Resources only recreated when needed.
- `README.md` update.
## [1.0.2](https://github.com/imaginary-cloud/CameraManager/tree/1.0.2) - 2014-10-15
### Added
- `CameraManager.podspec` file.
## [1.0.1](https://github.com/imaginary-cloud/CameraManager/tree/1.0.1) - 2014-10-15
### Changed
- Optional initializer for `addPreviewLayerToView`.
## [1.0.0](https://github.com/imaginary-cloud/CameraManager/tree/1.0.0) - 2014-10-15
### Added
- Front and back camera selection.
- Support for multiple flash modes.
- Video recording, with or without mic.
- Support for multiple camera output quality.
- Preview layer follows interface orientation changes.

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Pod::Spec.new do |s|
s.name = "CameraManager"
s.version = "3.0.0"
s.version = "1.0.8"
s.summary = "This is a simple Swift class to provide all the configurations you need to create custom camera view in your app. Just drag, drop and use."
s.requires_arc = true
s.homepage = "https://github.com/imaginary-cloud/CameraManager"
s.license = 'MIT'
s.author = { "torrao" => "rtorrao@imaginarycloud.com" }
s.source = { :git => "https://github.com/imaginary-cloud/CameraManager.git", :tag => "3.0.0" }
s.author = { "nelanelanela" => "nterlecka@imaginarycloud.com" }
s.source = { :git => "https://github.com/imaginary-cloud/CameraManager.git", :tag => "1.0.8" }
s.social_media_url = 'http://www.imaginarycloud.com/'
s.platform = :ios, '8.0'
s.platform = :ios, '7.0'
s.requires_arc = true
s.source_files = 'camera/CameraManager.swift'
end

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//
// CameraManager.h
// CameraManager
//
// Created by Lex Tang on 4/9/15.
// Copyright (c) 2015 imaginaryCloud. All rights reserved.
//
#import <UIKit/UIKit.h>
//! Project version number for CameraManager.
FOUNDATION_EXPORT double CameraManagerVersionNumber;
//! Project version string for CameraManager.
FOUNDATION_EXPORT const unsigned char CameraManagerVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <CameraManager/PublicHeader.h>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>

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// Package.swift
//
// Copyright © 2016 ImaginaryCloud, imaginarycloud.com. This library is licensed under the MIT license.
import PackageDescription
let package = Package(
name: "CameraManager",
targets: [
Target(name: "camera", dependencies: [.Target(name: "CameraManager")])
]
)

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platform :ios, '7.1'
pod 'CameraManager', :git => 'https://gist.github.com/2204678.git'

162
README.md
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# Camera Manager
[![CocoaPods](https://img.shields.io/cocoapods/v/CameraManager.svg)](https://github.com/imaginary-cloud/CameraManager) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
####Camera Manager
This is a simple Swift class to provide all the configurations you need to create custom camera view in your app.
It follows orientation change and updates UI accordingly, supports front and rear camera selection, pinch to zoom, different flash modes, inputs and outputs.
Just drag, drop and use.
V1.0.8 (13-Jan-2015)
Now it's compatible with latest Swift syntax if you're using any Swift version prior to 2.0 make sure to use one of the previously tagged releases.
####About
This is a simple swift class to provide all the configurations you need to create custom camera view in your app.
It follows orientation change and updates UI accordingly, supports front and rear camera selection, different flash modes, inputs and outputs.
Just drag, drop and use.
## Installation with CocoaPods
####Installation with CocoaPods
The easiest way to install the CameraManager is with: [CocoaPods](http://cocoapods.org)
The easiest way to install the CameraManager is with: [CocoaPods](http://cocoapods.org)
### Podfile
If you want Swift 3.0 syntax use:
## Podfile
```ruby
use_frameworks!
pod 'CameraManager', '~> 3.0'
platform :ios, '7.0'
pod 'CameraManager', '~> 1.0'
```
If you want Swift 2.0 syntax use:
```ruby
use_frameworks!
pod 'CameraManager', '~> 2.2'
```
If you want Swift 1.2 syntax use:
```ruby
use_frameworks!
pod 'CameraManager', '~> 1.0.14'
```
## Installation with Swift Package Manager
The [Swift Package Manager](https://swift.org/package-manager/) is a tool for managing the distribution of Swift code.
Add `CameraManager` as a dependency in your `Package.swift` file:
```
import PackageDescription
let package = Package(
dependencies: [
.Package(url: "https://github.com/imaginary-cloud/CameraManager", majorVersion: 2, minor: 2)
]
)
```
## Installation with Carthage
[Carthage](https://github.com/Carthage/Carthage) is another dependency management tool written in Swift.
Add the following line to your Cartfile:
If you want Swift 3.0 syntax use:
```
github "imaginary-cloud/CameraManager" >= 3.0
```
If you want Swift 2.0 syntax use:
```
github "imaginary-cloud/CameraManager" >= 2.2
```
If you want Swift 1.2 syntax use:
```
github "imaginary-cloud/CameraManager" >= 1.0
```
And run `carthage update` to build the dynamic framework.
## How to use
To use it you just add the preview layer to your desired view, you'll get back the state of the camera if it's unavailable, ready or the user denied access to it. Have in mind that in order to retain the AVCaptureSession you will need to retain cameraManager instance somewhere, ex. as an instance constant.
####How to use
To use it you just add the preview layer to your desired view
```swift
let cameraManager = CameraManager()
cameraManager.addPreviewLayerToView(self.cameraView)
CameraManager.sharedInstance.addPreeviewLayerToView(self.cameraView)
```
You can set input device to front or back camera:
```swift
cameraManager.cameraDevice = .Front
cameraManager.cameraDevice = .Back
CameraManager.sharedInstance.cameraDevice = .Front
CameraManager.sharedInstance.cameraDevice = .Back
```
You can set output format to Image, video or video with audio:
```swift
cameraManager.cameraOutputMode = .StillImage
cameraManager.cameraOutputMode = .VideoWithMic
cameraManager.cameraOutputMode = .VideoOnly
CameraManager.sharedInstance.cameraOutputMode = .StillImage
CameraManager.sharedInstance.cameraOutputMode = .VideoWithMic
CameraManager.sharedInstance.cameraOutputMode = .VideoOnly
```
You can set the quality:
```swift
cameraManager.cameraOutputQuality = .Low
cameraManager.cameraOutputQuality = .Medium
cameraManager.cameraOutputQuality = .High
CameraManager.sharedInstance.cameraOutputQuality = .Low
CameraManager.sharedInstance.cameraOutputQuality = .Medium
CameraManager.sharedInstance.cameraOutputQuality = .High
```
And flash mode (it will also set corresponding torch mode for video shoot):
And flash mode:
```swift
cameraManager.flashMode = .Off
cameraManager.flashMode = .On
cameraManager.flashMode = .Auto
CameraManager.sharedInstance.flashMode = .Off
CameraManager.sharedInstance.flashMode = .On
CameraManager.sharedInstance.flashMode = .Auto
```
To check if the device supports flash call:
```swift
cameraManager.hasFlash
```
To change flash mode to the next available one you can use this handy function which will also return current value for you to update the UI accordingly:
```swift
cameraManager.changeFlashMode()
```
You can specify if you want to save the files to phone library:
```swift
cameraManager.writeFilesToPhoneLibrary = true
```
You can specify if you want the user to be asked about camera permissions automatically when you first try to use the camera or manually:
```swift
cameraManager.showAccessPermissionPopupAutomatically = false
CameraManager.sharedInstance.writeFilesToPhoneLibrary = true
```
You can even setUp your custom block to handle error messages:
It can be customized to be presented on the Window root view controller, for example.
```swift
cameraManager.showErrorBlock = { (erTitle: String, erMessage: String) -> Void in
var alertController = UIAlertController(title: erTitle, message: erMessage, preferredStyle: .Alert)
alertController.addAction(UIAlertAction(title: "OK", style: UIAlertActionStyle.Default, handler: { (alertAction) -> Void in
}))
let topController = UIApplication.sharedApplication().keyWindow?.rootViewController
if (topController != nil) {
topController?.presentViewController(alertController, animated: true, completion: { () -> Void in
//
})
}
CameraManager.sharedInstance.showErrorBlock = { (erTitle: String, erMessage: String) -> Void in
UIAlertView(title: erTitle, message: erMessage, delegate: nil, cancelButtonTitle: "OK").show()
}
```
To shoot image all you need to do is call:
```swift
cameraManager.capturePictureWithCompletion({ (image, error) -> Void in
CameraManager.sharedInstance.capturePictureWithCompletition({ (image) -> Void in
self.myImage = image
})
```
To record video you do:
```swift
cameraManager.startRecordingVideo()
cameraManager.stopVideoRecording({ (videoURL, error) -> Void in
CameraManager.sharedInstance.startRecordingVideo()
CameraManager.sharedInstance.stopRecordingVideo({ (videoURL) -> Void in
NSFileManager.defaultManager().copyItemAtURL(videoURL, toURL: self.myVideoURL, error: &error)
})
```
## Support
####Support
Supports iOS 8 and above. Xcode 7.0 is required to build the latest code written in Swift 2.0.
Supports iOS 7 and above
## License
####License
Copyright © 2016 ImaginaryCloud, imaginarycloud.com. This library is licensed under the MIT license.
Copyright © 2014 ImaginaryCloud, imaginarycloud.com. This library is licensed under the MIT license.

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#if !defined(SWIFT_CLASS)
# if defined(__has_attribute) && __has_attribute(objc_subclassing_restricted)
# define SWIFT_CLASS(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) __attribute__((objc_subclassing_restricted)) SWIFT_CLASS_EXTRA
# else
# define SWIFT_CLASS(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA
# endif
#endif
#if !defined(SWIFT_PROTOCOL)
# define SWIFT_PROTOCOL(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) SWIFT_PROTOCOL_EXTRA
#endif
#if !defined(SWIFT_EXTENSION)
# define SWIFT_EXTENSION(M) SWIFT_PASTE(M##_Swift_, __LINE__)
#endif
#if !defined(OBJC_DESIGNATED_INITIALIZER)
# if defined(__has_attribute) && __has_attribute(objc_designated_initializer)
# define OBJC_DESIGNATED_INITIALIZER __attribute__((objc_designated_initializer))
# else
# define OBJC_DESIGNATED_INITIALIZER
# endif
#endif
#if defined(__has_feature) && __has_feature(modules)
#endif
#pragma clang diagnostic ignored "-Wproperty-attribute-mismatch"
#pragma clang diagnostic ignored "-Wduplicate-method-arg"
#pragma clang diagnostic pop

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/Users/nataliaterlecka/Documents/iOS apps/CameraManager/build/camera.build/Release-iphoneos/camera.build/Objects-normal/armv7/ViewController.o
/Users/nataliaterlecka/Documents/iOS apps/CameraManager/build/camera.build/Release-iphoneos/camera.build/Objects-normal/armv7/CameraManager.o
/Users/nataliaterlecka/Documents/iOS apps/CameraManager/build/camera.build/Release-iphoneos/camera.build/Objects-normal/armv7/ImageViewController.o
/Users/nataliaterlecka/Documents/iOS apps/CameraManager/build/camera.build/Release-iphoneos/camera.build/Objects-normal/armv7/AppDelegate.o

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