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No commits in common. "master" and "2.0.1" have entirely different histories.

14 changed files with 678 additions and 1055 deletions

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@ -1,214 +0,0 @@
# Change Log
All notable changes to this project will be documented in this file.
This project adheres to [Semantic Versioning](http://semver.org/).
## [3.0.0](https://github.com/imaginary-cloud/CameraManager/tree/3.0.0) - 2016-09-16
### Changed
- Syntax update for Swift 3.0.
## [2.2.4](https://github.com/imaginary-cloud/CameraManager/tree/2.2.4) - 2016-07-06
### Added
- Add error checking.
### Changed
- Fixes completion typos and suggests renamed functions.
## [2.2.3](https://github.com/imaginary-cloud/CameraManager/tree/2.2.3) - 2016-05-12
### Changed
- Fixed zoom in StillImage Mode.
- Minor refactoring
## [2.2.2](https://github.com/imaginary-cloud/CameraManager/tree/2.2.2) - 2016-03-07
### Added
- `CHANGELOG.md` file.
## [2.2.1](https://github.com/imaginary-cloud/CameraManager/tree/2.2.1) - 2016-03-02
### Added
- Initial support for the Swift Package Manager.
## [2.2.0](https://github.com/imaginary-cloud/CameraManager/tree/2.2.0) - 2016-02-19
### Added
- Zoom support.
### Changed
- Fixed spelling of `embeddingView`.
## [2.1.3](https://github.com/imaginary-cloud/CameraManager/tree/2.1.3) - 2016-01-08
### Changed
- No sound in video with more than 10 seconds fixed.
- Fixed `NewCameraOutputMode` not passed during init.
## [2.1.2](https://github.com/imaginary-cloud/CameraManager/tree/2.1.2) - 2015-12-24
### Added
- Property `cameraIsReady`.
- Completion block `addPreviewLayerToView`.
## [2.1.1](https://github.com/imaginary-cloud/CameraManager/tree/2.1.1) - 2015-12-11
### Added
- Ability to disable responding to device orientation changes.
## [2.1.0](https://github.com/imaginary-cloud/CameraManager/tree/2.1) - 2015-11-20
### Added
- Properties `recordedDuration` and `recordedFileSize`.
## [2.0.2](https://github.com/imaginary-cloud/CameraManager/tree/2.0.2) - 2015-11-17
### Fixed
- iOS 9.0.1 bug.
## [2.0.1](https://github.com/imaginary-cloud/CameraManager/tree/2.0.1) - 2015-09-17
### Changed
- Syntax updates.
## [2.0.0](https://github.com/imaginary-cloud/CameraManager/tree/2.0.0) - 2015-07-30
### Changed
- Syntax update for Swift 2.0.
## [1.0.14](https://github.com/imaginary-cloud/CameraManager/tree/1.0.14) - 2015-07-17
### Changed
- Small fixes.
## [1.0.13](https://github.com/imaginary-cloud/CameraManager/tree/1.0.13) - 2015-05-12
### Added
- Support for installing via Carthage.
- Property `hasFlash`.
### Changed
- Syntax update for Swift 1.2.
## [1.0.12](https://github.com/imaginary-cloud/CameraManager/tree/1.0.12) - 2015-03-23
### Added
- Incremental flash mode.
- Content localization.
### Changed
- Torch is set to correct state according to the current flash mode.
- `README.md` update.
## [1.0.11](https://github.com/imaginary-cloud/CameraManager/tree/1.0.11) - 2015-03-20
### Added
- Property `showAccessPermissionPopupAutomatically`, to determine if you want the user to be asked about camera permissions automatically or manually.
- Error handling in capture completion blocks.
## [1.0.10](https://github.com/imaginary-cloud/CameraManager/tree/1.0.10) - 2015-03-19
### Added
- Camera state returned when adding the preview layer.
### Changed
- `README.md` update.
## [1.0.9](https://github.com/imaginary-cloud/CameraManager/tree/1.0.9) - 2015-03-10
### Changed
- CameraManager class made public.
## [1.0.8](https://github.com/imaginary-cloud/CameraManager/tree/1.0.8) - 2015-02-24
### Fixed
- Wrong orientation when camera preview starts in landscape mode.
- Crash when trying to capture a still image.
- Orientation detection failure after stop and resume of a capture session.
- Bug which prevented from recording audio.
## [1.0.7](https://github.com/imaginary-cloud/CameraManager/tree/1.0.7) - 2014-10-30
### Added
- Version compatible with XCode 6.1.
### Changed
- `README.md` update.
- Swift syntax updates to resolve compile errors.
## [1.0.6](https://github.com/imaginary-cloud/CameraManager/tree/1.0.6) - 2014-10-28
### Added
- Check for valid capture session.
### Changed
- Fixed video orientation change.
## [1.0.5](https://github.com/imaginary-cloud/CameraManager/tree/1.0.5) - 2014-10-22
### Changed
- Enhanced Camera lifecyle.
- Orientation observers only added if needed.
## [1.0.4](https://github.com/imaginary-cloud/CameraManager/tree/1.0.4) - 2014-10-16
### Added
- Restart session.
### Changed
- `README.md` update.
## [1.0.3](https://github.com/imaginary-cloud/CameraManager/tree/1.0.3) - 2014-10-15
### Added
- Property `writeFilesToPhoneLibrary` to conditionally write to user library.
### Changed
- Resources only recreated when needed.
- `README.md` update.
## [1.0.2](https://github.com/imaginary-cloud/CameraManager/tree/1.0.2) - 2014-10-15
### Added
- `CameraManager.podspec` file.
## [1.0.1](https://github.com/imaginary-cloud/CameraManager/tree/1.0.1) - 2014-10-15
### Changed
- Optional initializer for `addPreviewLayerToView`.
## [1.0.0](https://github.com/imaginary-cloud/CameraManager/tree/1.0.0) - 2014-10-15
### Added
- Front and back camera selection.
- Support for multiple flash modes.
- Video recording, with or without mic.
- Support for multiple camera output quality.
- Preview layer follows interface orientation changes.

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@ -1,13 +1,13 @@
Pod::Spec.new do |s|
s.name = "CameraManager"
s.version = "3.0.0"
s.version = "2.0.1"
s.summary = "This is a simple Swift class to provide all the configurations you need to create custom camera view in your app. Just drag, drop and use."
s.requires_arc = true
s.homepage = "https://github.com/imaginary-cloud/CameraManager"
s.license = 'MIT'
s.author = { "torrao" => "rtorrao@imaginarycloud.com" }
s.source = { :git => "https://github.com/imaginary-cloud/CameraManager.git", :tag => "3.0.0" }
s.author = { "nelanelanela" => "nterlecka@imaginarycloud.com" }
s.source = { :git => "https://github.com/imaginary-cloud/CameraManager.git", :tag => "2.0.1" }
s.social_media_url = 'http://www.imaginarycloud.com/'
s.platform = :ios, '8.0'
s.requires_arc = true
s.source_files = 'camera/CameraManager.swift'
end

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@ -1,12 +0,0 @@
// Package.swift
//
// Copyright © 2016 ImaginaryCloud, imaginarycloud.com. This library is licensed under the MIT license.
import PackageDescription
let package = Package(
name: "CameraManager",
targets: [
Target(name: "camera", dependencies: [.Target(name: "CameraManager")])
]
)

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@ -2,32 +2,24 @@
# Camera Manager
[![CocoaPods](https://img.shields.io/cocoapods/v/CameraManager.svg)](https://github.com/imaginary-cloud/CameraManager) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
This is a simple Swift class to provide all the configurations you need to create custom camera view in your app.
It follows orientation change and updates UI accordingly, supports front and rear camera selection, pinch to zoom, different flash modes, inputs and outputs.
Just drag, drop and use.
This is a simple Swift class to provide all the configurations you need to create custom camera view in your app.
It follows orientation change and updates UI accordingly, supports front and rear camera selection, different flash modes, inputs and outputs.
Just drag, drop and use.
Now it's compatible with latest Swift syntax if you're using any Swift version prior to 2.0 make sure to use one of the previously tagged releases.
Now it's compatibile with latest Swift syntax if you're using any Swift version prior to 2.0 make sure to use one of the previously tagged releases.
## Installation with CocoaPods
The easiest way to install the CameraManager is with: [CocoaPods](http://cocoapods.org)
The easiest way to install the CameraManager is with: [CocoaPods](http://cocoapods.org)
### Podfile
If you want Swift 3.0 syntax use:
```ruby
use_frameworks!
pod 'CameraManager', '~> 3.0'
```
If you want Swift 2.0 syntax use:
```ruby
use_frameworks!
pod 'CameraManager', '~> 2.2'
pod 'CameraManager', '~> 2.0
```
If you want Swift 1.2 syntax use:
@ -38,38 +30,16 @@ use_frameworks!
pod 'CameraManager', '~> 1.0.14'
```
## Installation with Swift Package Manager
The [Swift Package Manager](https://swift.org/package-manager/) is a tool for managing the distribution of Swift code.
Add `CameraManager` as a dependency in your `Package.swift` file:
```
import PackageDescription
let package = Package(
dependencies: [
.Package(url: "https://github.com/imaginary-cloud/CameraManager", majorVersion: 2, minor: 2)
]
)
```
## Installation with Carthage
[Carthage](https://github.com/Carthage/Carthage) is another dependency management tool written in Swift.
Add the following line to your Cartfile:
If you want Swift 3.0 syntax use:
```
github "imaginary-cloud/CameraManager" >= 3.0
```
If you want Swift 2.0 syntax use:
```
github "imaginary-cloud/CameraManager" >= 2.2
github "imaginary-cloud/CameraManager" >= 2.0
```
If you want Swift 1.2 syntax use:
@ -81,69 +51,68 @@ github "imaginary-cloud/CameraManager" >= 1.0
And run `carthage update` to build the dynamic framework.
## How to use
To use it you just add the preview layer to your desired view, you'll get back the state of the camera if it's unavailable, ready or the user denied access to it. Have in mind that in order to retain the AVCaptureSession you will need to retain cameraManager instance somewhere, ex. as an instance constant.
To use it you just add the preview layer to your desired view, you'll get back the state of the camera if it's unavailable, ready or the user denied assess to it.
```swift
let cameraManager = CameraManager()
cameraManager.addPreviewLayerToView(self.cameraView)
CameraManager.sharedInstance.addPreviewLayerToView(self.cameraView)
```
You can set input device to front or back camera:
```swift
cameraManager.cameraDevice = .Front
cameraManager.cameraDevice = .Back
CameraManager.sharedInstance.cameraDevice = .Front
CameraManager.sharedInstance.cameraDevice = .Back
```
You can set output format to Image, video or video with audio:
```swift
cameraManager.cameraOutputMode = .StillImage
cameraManager.cameraOutputMode = .VideoWithMic
cameraManager.cameraOutputMode = .VideoOnly
CameraManager.sharedInstance.cameraOutputMode = .StillImage
CameraManager.sharedInstance.cameraOutputMode = .VideoWithMic
CameraManager.sharedInstance.cameraOutputMode = .VideoOnly
```
You can set the quality:
```swift
cameraManager.cameraOutputQuality = .Low
cameraManager.cameraOutputQuality = .Medium
cameraManager.cameraOutputQuality = .High
CameraManager.sharedInstance.cameraOutputQuality = .Low
CameraManager.sharedInstance.cameraOutputQuality = .Medium
CameraManager.sharedInstance.cameraOutputQuality = .High
```
And flash mode (it will also set corresponding torch mode for video shoot):
```swift
cameraManager.flashMode = .Off
cameraManager.flashMode = .On
cameraManager.flashMode = .Auto
CameraManager.sharedInstance.flashMode = .Off
CameraManager.sharedInstance.flashMode = .On
CameraManager.sharedInstance.flashMode = .Auto
```
To check if the device supports flash call:
```swift
cameraManager.hasFlash
CameraManager.sharedInstance.hasFlash
```
To change flash mode to the next available one you can use this handy function which will also return current value for you to update the UI accordingly:
```swift
cameraManager.changeFlashMode()
CameraManager.sharedInstance.changeFlashMode()
```
You can specify if you want to save the files to phone library:
```swift
cameraManager.writeFilesToPhoneLibrary = true
CameraManager.sharedInstance.writeFilesToPhoneLibrary = true
```
You can specify if you want the user to be asked about camera permissions automatically when you first try to use the camera or manually:
```swift
cameraManager.showAccessPermissionPopupAutomatically = false
CameraManager.sharedInstance.showAccessPermissionPopupAutomatically = false
```
You can even setUp your custom block to handle error messages:
It can be customized to be presented on the Window root view controller, for example.
It can be customised to be presented on the Window root view controller, for example.
```swift
cameraManager.showErrorBlock = { (erTitle: String, erMessage: String) -> Void in
CameraManager.sharedInstance.showErrorBlock = { (erTitle: String, erMessage: String) -> Void in
var alertController = UIAlertController(title: erTitle, message: erMessage, preferredStyle: .Alert)
alertController.addAction(UIAlertAction(title: "OK", style: UIAlertActionStyle.Default, handler: { (alertAction) -> Void in
}))
let topController = UIApplication.sharedApplication().keyWindow?.rootViewController
if (topController != nil) {
topController?.presentViewController(alertController, animated: true, completion: { () -> Void in
//
@ -155,23 +124,23 @@ cameraManager.showErrorBlock = { (erTitle: String, erMessage: String) -> Void in
To shoot image all you need to do is call:
```swift
cameraManager.capturePictureWithCompletion({ (image, error) -> Void in
CameraManager.sharedInstance.capturePictureWithCompletition({ (image, error) -> Void in
self.myImage = image
})
```
To record video you do:
```swift
cameraManager.startRecordingVideo()
cameraManager.stopVideoRecording({ (videoURL, error) -> Void in
CameraManager.sharedInstance.startRecordingVideo()
CameraManager.sharedInstance.stopRecordingVideo({ (videoURL, error) -> Void in
NSFileManager.defaultManager().copyItemAtURL(videoURL, toURL: self.myVideoURL, error: &error)
})
```
## Support
Supports iOS 8 and above. Xcode 7.0 is required to build the latest code written in Swift 2.0.
Supports iOS 8 and above. Xcode 6.3 is required to build the latest code written in Swift 1.2.
## License
Copyright © 2016 ImaginaryCloud, imaginarycloud.com. This library is licensed under the MIT license.
Copyright © 2015 ImaginaryCloud, imaginarycloud.com. This library is licensed under the MIT license.

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@ -329,7 +326,6 @@
ENABLE_TESTABILITY = YES;
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View File

@ -14,30 +14,30 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

View File

@ -1,8 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="9532" systemVersion="15D21" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6214" systemVersion="14A314h" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9530"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6207"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
</dependencies>
<objects>
@ -12,16 +11,16 @@
<rect key="frame" x="0.0" y="0.0" width="480" height="480"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2016 imaginaryCloud. All rights reserved." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2014 imaginaryCloud. All rights reserved." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="20" y="439" width="441" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="camera" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX">
<rect key="frame" x="20" y="140" width="441" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>

View File

@ -1,8 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="8191" systemVersion="14F27" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="bhK-VL-qY4">
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6751" systemVersion="13F1066" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="bhK-VL-qY4">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="8154"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6736"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
</dependencies>
<scenes>

File diff suppressed because it is too large Load Diff

View File

@ -15,7 +15,7 @@ class ImageViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
self.navigationController?.navigationBar.isHidden = false
self.navigationController?.navigationBar.hidden = false
if let validImage = self.image {
self.imageView.image = validImage

View File

@ -2,12 +2,6 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSPhotoLibraryUsageDescription</key>
<string>CameraManager will access your photo library to save pictures/video.</string>
<key>NSMicrophoneUsageDescription</key>
<string>CameraManager will use your microphone to record audio for videos.</string>
<key>NSCameraUsageDescription</key>
<string>CameraManager will use your camera to take pictures/video.</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>

View File

@ -7,13 +7,12 @@
//
import UIKit
import CameraManager
class ViewController: UIViewController {
// MARK: - Constants
let cameraManager = CameraManager()
let cameraManager = CameraManager.sharedInstance
// MARK: - @IBOutlets
@ -31,130 +30,137 @@ class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
cameraManager.showAccessPermissionPopupAutomatically = false
self.cameraManager.showAccessPermissionPopupAutomatically = false
askForPermissionsButton.isHidden = true
askForPermissionsLabel.isHidden = true
self.askForPermissionsButton.hidden = true
self.askForPermissionsLabel.hidden = true
let currentCameraState = cameraManager.currentCameraStatus()
let currentCameraState = self.cameraManager.currentCameraStatus()
if currentCameraState == .notDetermined {
askForPermissionsButton.isHidden = false
askForPermissionsLabel.isHidden = false
} else if (currentCameraState == .ready) {
addCameraToView()
if currentCameraState == .NotDetermined {
self.askForPermissionsButton.hidden = false
self.askForPermissionsLabel.hidden = false
} else if (currentCameraState == .Ready) {
self.addCameraToView()
}
if !cameraManager.hasFlash {
flashModeButton.isEnabled = false
flashModeButton.setTitle("No flash", for: UIControlState())
if !self.cameraManager.hasFlash {
self.flashModeButton.enabled = false
self.flashModeButton.setTitle("No flash", forState: UIControlState.Normal)
}
}
override func viewWillAppear(_ animated: Bool) {
override func viewWillAppear(animated: Bool)
{
super.viewWillAppear(animated)
navigationController?.navigationBar.isHidden = true
cameraManager.resumeCaptureSession()
self.navigationController?.navigationBar.hidden = true
self.cameraManager.resumeCaptureSession()
}
override func viewWillDisappear(_ animated: Bool) {
override func viewWillDisappear(animated: Bool)
{
super.viewWillDisappear(animated)
cameraManager.stopCaptureSession()
self.cameraManager.stopCaptureSession()
}
// MARK: - ViewController
fileprivate func addCameraToView()
private func addCameraToView()
{
cameraManager.addPreviewLayerToView(cameraView, newCameraOutputMode: CameraOutputMode.videoWithMic)
cameraManager.showErrorBlock = { [weak self] (erTitle: String, erMessage: String) -> Void in
let alertController = UIAlertController(title: erTitle, message: erMessage, preferredStyle: .alert)
alertController.addAction(UIAlertAction(title: "OK", style: UIAlertActionStyle.default, handler: { (alertAction) -> Void in }))
self.cameraManager.addPreviewLayerToView(self.cameraView, newCameraOutputMode: CameraOutputMode.VideoWithMic)
CameraManager.sharedInstance.showErrorBlock = { (erTitle: String, erMessage: String) -> Void in
self?.present(alertController, animated: true, completion: nil)
// var alertController = UIAlertController(title: erTitle, message: erMessage, preferredStyle: .Alert)
// alertController.addAction(UIAlertAction(title: "OK", style: UIAlertActionStyle.Default, handler: { (alertAction) -> Void in
// //
// }))
//
// let topController = UIApplication.sharedApplication().keyWindow?.rootViewController
//
// if (topController != nil) {
// topController?.presentViewController(alertController, animated: true, completion: { () -> Void in
// //
// })
// }
}
}
// MARK: - @IBActions
@IBAction func changeFlashMode(_ sender: UIButton)
@IBAction func changeFlashMode(sender: UIButton)
{
switch (cameraManager.changeFlashMode()) {
case .off:
sender.setTitle("Flash Off", for: UIControlState())
case .on:
sender.setTitle("Flash On", for: UIControlState())
case .auto:
sender.setTitle("Flash Auto", for: UIControlState())
switch (self.cameraManager.changeFlashMode()) {
case .Off:
sender.setTitle("Flash Off", forState: UIControlState.Normal)
case .On:
sender.setTitle("Flash On", forState: UIControlState.Normal)
case .Auto:
sender.setTitle("Flash Auto", forState: UIControlState.Normal)
}
}
@IBAction func recordButtonTapped(_ sender: UIButton) {
switch (cameraManager.cameraOutputMode) {
case .stillImage:
cameraManager.capturePictureWithCompletion({ (image, error) -> Void in
if let errorOccured = error {
self.cameraManager.showErrorBlock("Error occurred", errorOccured.localizedDescription)
}
else {
let vc: ImageViewController? = self.storyboard?.instantiateViewController(withIdentifier: "ImageVC") as? ImageViewController
if let validVC: ImageViewController = vc {
if let capturedImage = image {
validVC.image = capturedImage
self.navigationController?.pushViewController(validVC, animated: true)
}
@IBAction func recordButtonTapped(sender: UIButton)
{
switch (self.cameraManager.cameraOutputMode) {
case .StillImage:
self.cameraManager.capturePictureWithCompletition({ (image, error) -> Void in
let vc: ImageViewController? = self.storyboard?.instantiateViewControllerWithIdentifier("ImageVC") as? ImageViewController
if let validVC: ImageViewController = vc {
if let capturedImage = image {
validVC.image = capturedImage
self.navigationController?.pushViewController(validVC, animated: true)
}
}
})
case .videoWithMic, .videoOnly:
sender.isSelected = !sender.isSelected
sender.setTitle(" ", for: UIControlState.selected)
sender.backgroundColor = sender.isSelected ? UIColor.red : UIColor.green
if sender.isSelected {
cameraManager.startRecordingVideo()
case .VideoWithMic, .VideoOnly:
sender.selected = !sender.selected
sender.setTitle(" ", forState: UIControlState.Selected)
sender.backgroundColor = sender.selected ? UIColor.redColor() : UIColor.greenColor()
if sender.selected {
self.cameraManager.startRecordingVideo()
} else {
cameraManager.stopVideoRecording({ (videoURL, error) -> Void in
self.cameraManager.stopRecordingVideo({ (videoURL, error) -> Void in
if let errorOccured = error {
self.cameraManager.showErrorBlock("Error occurred", errorOccured.localizedDescription)
self.cameraManager.showErrorBlock(erTitle: "Error occurred", erMessage: errorOccured.localizedDescription)
}
})
}
}
}
@IBAction func outputModeButtonTapped(_ sender: UIButton) {
cameraManager.cameraOutputMode = cameraManager.cameraOutputMode == CameraOutputMode.videoWithMic ? CameraOutputMode.stillImage : CameraOutputMode.videoWithMic
switch (cameraManager.cameraOutputMode) {
case .stillImage:
cameraButton.isSelected = false
cameraButton.backgroundColor = UIColor.green
sender.setTitle("Image", for: UIControlState())
case .videoWithMic, .videoOnly:
sender.setTitle("Video", for: UIControlState())
@IBAction func outputModeButtonTapped(sender: UIButton)
{
self.cameraManager.cameraOutputMode = self.cameraManager.cameraOutputMode == CameraOutputMode.VideoWithMic ? CameraOutputMode.StillImage : CameraOutputMode.VideoWithMic
switch (self.cameraManager.cameraOutputMode) {
case .StillImage:
self.cameraButton.selected = false
self.cameraButton.backgroundColor = UIColor.greenColor()
sender.setTitle("Image", forState: UIControlState.Normal)
case .VideoWithMic, .VideoOnly:
sender.setTitle("Video", forState: UIControlState.Normal)
}
}
@IBAction func changeCameraDevice(_ sender: UIButton) {
cameraManager.cameraDevice = cameraManager.cameraDevice == CameraDevice.front ? CameraDevice.back : CameraDevice.front
switch (cameraManager.cameraDevice) {
case .front:
sender.setTitle("Front", for: UIControlState())
case .back:
sender.setTitle("Back", for: UIControlState())
@IBAction func changeCameraDevice(sender: UIButton)
{
self.cameraManager.cameraDevice = self.cameraManager.cameraDevice == CameraDevice.Front ? CameraDevice.Back : CameraDevice.Front
switch (self.cameraManager.cameraDevice) {
case .Front:
sender.setTitle("Front", forState: UIControlState.Normal)
case .Back:
sender.setTitle("Back", forState: UIControlState.Normal)
}
}
@IBAction func askForCameraPermissions(_ sender: UIButton) {
cameraManager.askUserForCameraPermission({ permissionGranted in
self.askForPermissionsButton.isHidden = true
self.askForPermissionsLabel.isHidden = true
@IBAction func askForCameraPermissions(sender: UIButton)
{
self.cameraManager.askUserForCameraPermissions({ permissionGranted in
self.askForPermissionsButton.hidden = true
self.askForPermissionsLabel.hidden = true
self.askForPermissionsButton.alpha = 0
self.askForPermissionsLabel.alpha = 0
if permissionGranted {
@ -163,15 +169,15 @@ class ViewController: UIViewController {
})
}
@IBAction func changeCameraQuality(_ sender: UIButton) {
switch (cameraManager.changeQualityMode()) {
case .high:
sender.setTitle("High", for: UIControlState())
case .low:
sender.setTitle("Low", for: UIControlState())
case .medium:
sender.setTitle("Medium", for: UIControlState())
@IBAction func changeCameraQuality(sender: UIButton)
{
switch (self.cameraManager.changeQualityMode()) {
case .High:
sender.setTitle("High", forState: UIControlState.Normal)
case .Low:
sender.setTitle("Low", forState: UIControlState.Normal)
case .Medium:
sender.setTitle("Medium", forState: UIControlState.Normal)
}
}
}