// // Copyright (c) 2017 Touch Instinct // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // import Foundation public extension Double { /** Type of rounding double value - Normal: From 167.567 you will get 167.6 - Down: From 167.567 you will get 167.5 */ enum RoundingType { case normal case down } /** Rounding of double value - parameter precision: significant digits after decimal point - parameter roundType: rounding type - returns: rounded value */ func roundValue(withPrecision precision: UInt, roundType: RoundingType = .normal) -> Double { let divider = pow(10.0, Double(precision)) switch roundType { case .normal: return (self * divider).rounded(.toNearestOrEven) / divider case .down: return (self * divider).rounded(.down) / divider } } }