// // Copyright (c) 2020 Touch Instinct // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the Software), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // import UIKit open class PresentAnimation: BaseAnimation { override open func animator(using transitionContext: UIViewControllerContextTransitioning) -> UIViewImplicitlyAnimating { guard let toView = transitionContext.view(forKey: .to), let toController = transitionContext.viewController(forKey: .to) else { return UIViewPropertyAnimator() } let finalFrame = transitionContext.finalFrame(for: toController) toView.frame = finalFrame.offsetBy(dx: .zero, dy: finalFrame.height) let animator = UIViewPropertyAnimator(duration: duration, curve: .easeOut) { toView.frame = finalFrame } animator.addCompletion { _ in transitionContext.completeTransition(!transitionContext.transitionWasCancelled) } return animator } }