// // Copyright (c) 2020 Touch Instinct // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the Software), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // import UIKit open class RoundedStatefulButton: StatefulButton { // UIView override override public init(frame: CGRect) { super.init(frame: frame) configureAppearance() } required public init?(coder: NSCoder) { super.init(coder: coder) configureAppearance() } open override func layoutSubviews() { super.layoutSubviews() layer.cornerRadius = calculateCornerRadius(for: bounds) } // MARK: - Open methods open func configureAppearance() { layer.round(corners: .allCorners) } open func calculateCornerRadius(for bounds: CGRect) -> CGFloat { min(bounds.width, bounds.height) / 2 } }