// // Copyright (c) 2022 Touch Instinct // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the Software), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // import UIKit public struct BorderDrawingOperation: DrawingOperation { public var frameableContentSize: CGSize public var border: CGFloat public var color: CGColor public var radius: CGFloat public var exteriorBorder: Bool public init(frameableContentSize: CGSize, border: CGFloat, color: CGColor, radius: CGFloat, exteriorBorder: Bool) { self.frameableContentSize = frameableContentSize self.border = border self.color = color self.radius = radius self.exteriorBorder = exteriorBorder } // MARK: - DrawingOperation public func affectedArea(in context: CGContext?) -> CGRect { let margin = exteriorBorder ? border : 0 let width = frameableContentSize.width + margin * 2 let height = frameableContentSize.height + margin * 2 return CGRect(origin: .zero, size: CGSize(width: width, height: height)) } public func apply(in context: CGContext) { let drawArea = affectedArea(in: context) let ctxSize = drawArea.size.ceiledContextSize let ctxRect = CGRect(origin: .zero, size: CGSize(width: ctxSize.width, height: ctxSize.height)) let widthDiff = CGFloat(ctxSize.width) - drawArea.width // difference between context width and real width let heightDiff = CGFloat(ctxSize.height) - drawArea.height // difference between context height and real height let inset = ctxRect.insetBy(dx: border / 2 + widthDiff, dy: border / 2 + heightDiff) context.setStrokeColor(color) if radius != 0 { context.setLineWidth(border) let path = CGPath(roundedRect: inset, cornerWidth: radius, cornerHeight: radius, transform: nil) context.addPath(path) context.strokePath() } else { context.stroke(inset, width: border) } } }