LeadKit/TIUIElements/Sources/Views/StatefulButton/RoundedStatefulButton.swift

57 lines
1.8 KiB
Swift

//
// Copyright (c) 2020 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import UIKit
open class RoundedStatefulButton: StatefulButton {
// UIView override
override public init(frame: CGRect) {
super.init(frame: frame)
configureAppearance()
}
required public init?(coder: NSCoder) {
super.init(coder: coder)
configureAppearance()
}
open override func layoutSubviews() {
super.layoutSubviews()
layer.cornerRadius = calculateCornerRadius(for: bounds)
}
// MARK: - Open methods
open func configureAppearance() {
layer.round(corners: .allCorners)
}
open func calculateCornerRadius(for bounds: CGRect) -> CGFloat {
min(bounds.width, bounds.height) / 2
}
}