LeadKit/Sources/Extensions/CABasicAnimation/CABasicAnimation+Rotation.s...

46 lines
1.9 KiB
Swift

//
// Copyright (c) 2017 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import QuartzCore
extension CABasicAnimation {
static let rotationKeyPath = "transform.rotation.z"
static func zRotationAnimationWith(duration: CFTimeInterval = 1,
repeatCount: Float = .infinity,
clockwise: Bool = true) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: CABasicAnimation.rotationKeyPath)
let direction = clockwise ? 1.0 : -1.0
animation.toValue = NSNumber(value: .pi * 2 * direction)
animation.duration = duration
animation.isCumulative = true
animation.repeatCount = repeatCount
if repeatCount == .infinity {
animation.isRemovedOnCompletion = false
}
return animation
}
}