LeadKit/TIYandexMapUtils/Sources/Extensions/YMKScreenRect+CameraPositio...

76 lines
2.9 KiB
Swift

//
// Copyright (c) 2022 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import YandexMapsMobile
public extension YMKScreenRect {
func cameraPosition(in mapView: YMKMapView, insets: UIEdgeInsets) -> YMKCameraPosition? {
let mapWindow: YMKMapWindow = mapView.mapWindow // mapWindow is IUO
let center = YMKScreenPoint(x: (topLeft.x + bottomRight.x) / 2,
y: (topLeft.y + bottomRight.y) / 2)
guard let coordinatePoint = mapWindow.screenToWorld(with: center) else {
return nil
}
let mapInsets: UIEdgeInsets
if #available(iOS 11.0, *) {
mapInsets = (insets + mapView.safeAreaInsets) * CGFloat(mapWindow.scaleFactor)
} else {
mapInsets = insets * CGFloat(mapWindow.scaleFactor)
}
let size = CGSize(width: mapWindow.width(), height: mapWindow.height())
guard let minScale = minScale(for: size, insets: mapInsets) else {
return nil
}
let map = mapWindow.map
let newZoom = map.cameraPosition.zoom + log2(minScale)
let minZoom = map.getMinZoom()
let maxZoom = map.getMaxZoom()
return YMKCameraPosition(target: coordinatePoint,
zoom: min(max(newZoom, minZoom), maxZoom),
azimuth: 0,
tilt: 0)
}
private func minScale(for mapSize: CGSize, insets: UIEdgeInsets) -> Float? {
let width = CGFloat(abs(bottomRight.x - topLeft.x))
let height = CGFloat(abs(topLeft.y - bottomRight.y))
if width > 0 || height > 0 {
let scaleX = mapSize.width / width - (insets.left + insets.right) / width
let scaleY = mapSize.height / height - (insets.top + insets.bottom) / height
return Float(min(scaleX, scaleY))
}
return nil
}
}