LeadKit/Sources/Extensions/UIKit/UIImage/UIImage+Spinner.swift

46 lines
2.1 KiB
Swift

//
// Copyright (c) 2017 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import UIKit
public extension UIImage {
/// Creates AnyLoadingIndicator that rotates as spinner around Z axis.
///
/// - Parameters:
/// - animationDuration: Duration of one full 360 degrees rotation. One second is default.
/// - animationRepeatCount: How many times the spin should be done. If not provided, the view will spin forever.
/// - clockwiseAnimation: Direction of the rotation. Default is clockwise (true).
/// - Returns: Instance of AnyLoadingIndicator.
func asSpinner(animationDuration: CFTimeInterval = 1,
animationRepeatCount: Float = Float.infinity,
clockwiseAnimation: Bool = true) -> AnyLoadingIndicator {
let spinner = SpinnerView(image: self,
animationDuration: animationDuration,
animationRepeatCount: animationRepeatCount,
clockwiseAnimation: clockwiseAnimation)
return AnyLoadingIndicator(spinner)
}
}