LeadKit/TIYandexMapUtils/Sources/YMKCameraUpdate.swift

83 lines
3.4 KiB
Swift

//
// Copyright (c) 2022 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import YandexMapsMobile
import TIMapUtils
open class YMKCameraUpdate: CameraUpdate, CameraUpdateFactory {
private let action: CameraUpdateAction<YMKPoint, [YMKPoint]>
public var animationType = YMKAnimation(type: .smooth, duration: 0.5)
public init(action: CameraUpdateAction<YMKPoint, [YMKPoint]>) {
self.action = action
}
// MARK: - CameraUpdateFactory
public static func update(for action: CameraUpdateAction<YMKPoint, [YMKPoint]>) -> YMKCameraUpdate {
.init(action: action)
}
open func cameraPosition(for action: CameraUpdateAction<YMKPoint, [YMKPoint]>,
in mapView: YMKMapView) -> YMKCameraPosition {
let cameraPosition = mapView.mapWindow.map.cameraPosition
switch action {
case let .focus(target, zoom):
return YMKCameraPosition(target: target,
zoom: zoom,
azimuth: 0,
tilt: 0)
case let .fit(bounds, insets):
return YMKScreenRect.from(coordinates: bounds, in: mapView.mapWindow)?
.cameraPosition(in: mapView, insets: insets) ?? cameraPosition
case .zoomIn:
return YMKCameraPosition(target: cameraPosition.target,
zoom: cameraPosition.zoom + 1,
azimuth: cameraPosition.azimuth,
tilt: cameraPosition.tilt)
case .zoomOut:
return YMKCameraPosition(target: cameraPosition.target,
zoom: cameraPosition.zoom - 1,
azimuth: cameraPosition.azimuth,
tilt: cameraPosition.tilt)
}
}
// MARK: - CameraUpdate
public func update(map: YMKMapView) {
map.mapWindow.map.move(with: cameraPosition(for: action, in: map))
}
public func update(map: YMKMapView, animationDuration: TimeInterval) {
map.mapWindow.map.move(with: cameraPosition(for: action, in: map),
animationType: YMKAnimation(type: .smooth, duration: Float(animationDuration)),
cameraCallback: nil)
}
}