LeadKit/Sources/Extensions/Double/Double+Rounding.swift

55 lines
1.9 KiB
Swift

//
// Copyright (c) 2017 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import Foundation
public extension Double {
/**
Type of rounding double value
- Normal: From 167.567 you will get 167.6
- Down: From 167.567 you will get 167.5
*/
enum RoundingType {
case normal
case down
}
/**
Rounding of double value
- parameter precision: significant digits after decimal point
- parameter roundType: rounding type
- returns: rounded value
*/
func roundValue(withPrecision precision: UInt,
roundType: RoundingType = .normal) -> Double {
let divider = pow(10.0, Double(precision))
switch roundType {
case .normal:
return (self * divider).rounded(.toNearestOrEven) / divider
case .down:
return (self * divider).rounded(.down) / divider
}
}
}