155 lines
5.5 KiB
Swift
155 lines
5.5 KiB
Swift
//
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// Copyright (c) 2017 Touch Instinct
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the Software), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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import RxSwift
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import RxCocoa
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/// Class that encapsulate all pagination logic
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public final class PaginationViewModel<C: ResettableCursorType> {
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/// Enum contains all possible states for PaginationViewModel class.
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///
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/// - initial: initial state of view model.
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/// Can occur only once after initial binding.
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/// - loading: loading state of view model. Contains previous state of view model.
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/// Can occur after any state.
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/// - loadingMore: loading more items state of view model. Contains previous state of view model.
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/// Can occur after error or results state.
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/// - results: results state of view model. Contains loaded items, cursor and previous state of view model.
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/// Can occur after loading or loadingMore state.
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/// - error: error state of view model. Contains received error and previous state of view model.
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/// Can occur after loading or loadingMore state.
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/// - empty: empty state of view model.
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/// Can occur after loading or loadingMore state when we got empty result (zero items).
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/// - exhausted: exhausted state of view model.
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/// Can occur after results state or after initial->loading state when cursor reports that it's exhausted.
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public indirect enum State {
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case initial
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case loading(after: State)
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case loadingMore(after: State)
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case results(newItems: [C.Element], inCursor: C, after: State)
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case error(error: Error, after: State)
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case empty
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case exhausted
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}
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/// Enum represents possible load types for PaginationViewModel class
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///
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/// - reload: reload all items and reset cursor to initial state.
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/// - next: load next batch of items.
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/// - retry: reload to initial loading state
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public enum LoadType {
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case reload
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case retry
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case next
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}
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private var cursor: C
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private let internalState = Variable<State>(.initial)
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private var currentRequest: Disposable?
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private let internalScheduler = SerialDispatchQueueScheduler(qos: .default)
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/// Current PaginationViewModel state Driver
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public var state: Driver<State> {
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return internalState.asDriver()
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}
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/// Initializer with enclosed cursor
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///
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/// - Parameter cursor: cursor to use for pagination
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public init(cursor: C) {
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self.cursor = cursor
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}
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/// Mathod which triggers loading of items.
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///
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/// - Parameter loadType: type of loading. See LoadType enum.
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public func load(_ loadType: LoadType) {
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switch loadType {
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case .reload:
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reload()
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case .retry:
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reload(isRetry: true)
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case .next:
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if case .exhausted = internalState.value {
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fatalError("You shouldn't call load(.next) after got .exhausted state!")
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}
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internalState.value = .loadingMore(after: internalState.value)
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}
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let currentCursor = cursor
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currentRequest = currentCursor.loadNextBatch()
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.subscribeOn(internalScheduler)
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.subscribe(onSuccess: { [weak self] newItems in
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self?.onGot(newItems: newItems, using: currentCursor)
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}, onError: { [weak self] error in
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self?.onGot(error: error)
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})
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}
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private func onGot(newItems: [C.Element], using cursor: C) {
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if newItems.isEmpty {
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internalState.value = .empty
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return
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}
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internalState.value = .results(newItems: newItems, inCursor: cursor, after: internalState.value)
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if cursor.exhausted {
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internalState.value = .exhausted
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}
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}
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private func onGot(error: Error) {
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if case .exhausted? = error as? CursorError, case .loading(let after) = internalState.value {
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switch after {
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case .initial, .empty: // cursor exhausted after creation
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internalState.value = .empty
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default:
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internalState.value = .error(error: error, after: internalState.value)
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}
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} else {
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internalState.value = .error(error: error, after: internalState.value)
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}
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}
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private func reload(isRetry: Bool = false) {
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currentRequest?.dispose()
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cursor = cursor.reset()
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if isRetry {
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internalState.value = .initial
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}
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internalState.value = .loading(after: internalState.value)
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}
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}
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