LeadKit/Sources/Classes/DataLoading/RxNetworkOperationModel.swift

101 lines
3.6 KiB
Swift

//
// Copyright (c) 2018 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import RxSwift
import RxCocoa
open class RxNetworkOperationModel<LoadingStateType: NetworkOperationState>: NetworkOperationModel
where LoadingStateType.DataSourceType: RxDataSource {
public typealias DataSourceType = LoadingStateType.DataSourceType
public typealias ResultType = DataSourceType.ResultType
public typealias ErrorHandler = (Error, LoadingStateType) -> LoadingStateType
private let stateRelay = BehaviorRelay<LoadingStateType>(value: .initialState)
var currentRequestDisposable: Disposable?
private(set) var dataSource: DataSourceType
private let errorHandler: ErrorHandler
open var stateDriver: Driver<LoadingStateType> {
stateRelay.asDriver()
}
/// Model initializer with data source and custom error handler.
///
/// - Parameters:
/// - dataSource: Data source for network operation.
/// - customErrorHandler: Custom error handler for state update. Pass nil for default error handling.
public init(dataSource: DataSourceType, customErrorHandler: ErrorHandler? = nil) {
self.errorHandler = customErrorHandler ?? { .errorState(error: $0, after: $1) }
self.dataSource = dataSource
}
/// Performs request to given data source
public func execute() {
currentRequestDisposable?.dispose()
state = .initialLoadingState(after: state)
requestResult(from: dataSource)
}
/// Replaces current data source with new one.
///
/// - Parameter newDataSource: A new data source to use.
public func replaceDataSource(with newDataSource: DataSourceType) {
dataSource = newDataSource
}
func onGot(error: Error) {
state = errorHandler(error, state)
}
func onGot(result: ResultType, from dataSource: DataSourceType) {
state = .resultState(result: result,
from: dataSource,
after: state)
}
func requestResult(from dataSource: DataSourceType) {
currentRequestDisposable = dataSource
.resultSingle()
.observe(on: MainScheduler.instance)
.subscribe(onSuccess: { [weak self] result in
self?.onGot(result: result, from: dataSource)
}, onFailure: { [weak self] error in
self?.onGot(error: error)
})
}
var state: LoadingStateType {
get {
stateRelay.value
}
set {
stateRelay.accept(newValue)
}
}
}