LeadKitAdditions/Sources/Controllers/PassCode/Model/PassCodeError.swift

43 lines
1.6 KiB
Swift

//
// Copyright (c) 2018 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
/// Describes error, which may occur during pass code entering
/// - codesNotMatch: Different codes
/// - wrongCode: Value is remaining attemps
/// - tooManyAttempts: Attempts limit reached
public enum PassCodeError: Error {
case codesNotMatch
case wrongCode(Int)
case tooManyAttempts
}
public extension PassCodeError {
var isTooManyAttempts: Bool {
switch self {
case .tooManyAttempts:
return true
default:
return false
}
}
}