QRCodeReader-ios/QRCodeReader/Classes/Views/QRCodeFocusView.swift

86 lines
2.6 KiB
Swift

//
// Copyright (c) 2019 Touch Instinct
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the Software), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import UIKit
open class QRCodeFocusView: UIView {
public var cornerColor: UIColor {
didSet {
if cornerColor != oldValue {
setNeedsDisplay()
}
}
}
public var cornerLength: CGFloat {
didSet {
if cornerLength != oldValue {
setNeedsDisplay()
}
}
}
public var cornerThickness: CGFloat {
didSet {
if cornerThickness != oldValue {
setNeedsDisplay()
}
}
}
// MARK: - Public Initializers
public init(cornerColor: UIColor,
cornerLength: CGFloat,
cornerThickness: CGFloat) {
self.cornerColor = cornerColor
self.cornerLength = cornerLength
self.cornerThickness = cornerThickness
super.init(frame: .zero)
}
required public init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Public Methods
override open func setNeedsDisplay() {
super.setNeedsDisplay()
// Go up into view hierarchy, find QRCodeOverlayView and redraw it
var currentSuperview = superview
while let view = currentSuperview {
if view is QRCodeOverlayView {
view.setNeedsDisplay()
return
} else {
currentSuperview = view.superview
}
}
}
}