Fixes for Linux.
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c11c7a8f97
commit
7622d9c5b7
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@ -34,15 +34,15 @@
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}
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}
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public func CFRunLoopWakeUp(runLoop: CFRunLoopRef) {
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public func CFRunLoopWakeUp(_ runLoop: CFRunLoopRef) {
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}
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public func CFRunLoopStop(runLoop: CFRunLoopRef) {
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public func CFRunLoopStop(_ runLoop: CFRunLoopRef) {
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runLoopCounter -= 1
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}
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public func CFRunLoopPerformBlock(runLoop: CFRunLoopRef, _ mode: String, _ action: () -> ()) {
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queue.enqueue(action)
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public func CFRunLoopPerformBlock(_ runLoop: CFRunLoopRef, _ mode: String, _ action: () -> ()) {
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queue.enqueue(element: action)
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}
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public func CFRunLoopRun() {
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@ -119,10 +119,10 @@
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// MARK: objc mock
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public func objc_sync_enter(lock: AnyObject) {
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public func objc_sync_enter(_ lock: AnyObject) {
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}
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public func objc_sync_exit(lock: AnyObject) {
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public func objc_sync_exit(_ lock: AnyObject) {
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}
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@ -156,40 +156,40 @@
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public let DISPATCH_TIME_NOW = -1
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public func dispatch_time(when: dispatch_time_t, _ delta: Int64) -> dispatch_time_t {
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public func dispatch_time(_ when: dispatch_time_t, _ delta: Int64) -> dispatch_time_t {
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return when + Int(delta)
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}
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public func dispatch_queue_create(label: UnsafePointer<Int8>, _ attr: dispatch_queue_attr_t!) -> dispatch_queue_t! {
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public func dispatch_queue_create(_ label: UnsafePointer<Int8>, _ attr: dispatch_queue_attr_t!) -> dispatch_queue_t! {
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return 0
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}
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public func dispatch_set_target_queue(object: dispatch_object_t!, _ queue: dispatch_queue_t!) {
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public func dispatch_set_target_queue(_ object: dispatch_object_t!, _ queue: dispatch_queue_t!) {
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}
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public func dispatch_async(queue2: dispatch_queue_t, _ block: dispatch_block_t) {
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public func dispatch_async(_ queue2: dispatch_queue_t, _ block: dispatch_block_t) {
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queue.enqueue(block)
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}
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public func dispatch_source_create(type: dispatch_source_type_t, _ handle: UInt, _ mask: UInt, _ queue: dispatch_queue_t!) -> dispatch_source_t! {
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public func dispatch_source_create(_ type: dispatch_source_type_t, _ handle: UInt, _ mask: UInt, _ queue: dispatch_queue_t!) -> dispatch_source_t! {
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return 0
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}
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public func dispatch_source_set_timer(source: dispatch_source_t, _ start: dispatch_time_t, _ interval: UInt64, _ leeway: UInt64) {
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public func dispatch_source_set_timer(_ source: dispatch_source_t, _ start: dispatch_time_t, _ interval: UInt64, _ leeway: UInt64) {
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}
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public func dispatch_source_set_event_handler(source: dispatch_source_t, _ handler: dispatch_block_t!) {
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public func dispatch_source_set_event_handler(_ source: dispatch_source_t, _ handler: dispatch_block_t!) {
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queue.enqueue(handler)
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}
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public func dispatch_resume(object: dispatch_object_t) {
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public func dispatch_resume(_ object: dispatch_object_t) {
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}
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public func dispatch_source_cancel(source: dispatch_source_t) {
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public func dispatch_source_cancel(_ source: dispatch_source_t) {
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}
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public func dispatch_get_global_queue(identifier: Int, _ flags: UInt) -> dispatch_queue_t! {
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public func dispatch_get_global_queue(_ identifier: Int, _ flags: UInt) -> dispatch_queue_t! {
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return 0
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}
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