SDWebImage/SDWebImage/SDWebImageDecoder.m

40 lines
1.3 KiB
Objective-C

/*
* This file is part of the SDWebImage package.
* (c) Olivier Poitrey <rs@dailymotion.com>
*
* Created by james <https://github.com/mystcolor> on 9/28/11.
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
#import "SDWebImageDecoder.h"
@implementation UIImage (ForceDecode)
+ (UIImage *)decodedImageWithImage:(UIImage *)image
{
CGImageRef imageRef = image.CGImage;
CGSize imageSize = CGSizeMake(CGImageGetWidth(imageRef), CGImageGetHeight(imageRef));
CGRect imageRect = (CGRect){.origin = CGPointZero, .size = imageSize};
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
CGContextRef context;
context = CGBitmapContextCreate(NULL, imageSize.width, imageSize.height, 8, imageSize.width * 4, colorSpace, bitmapInfo);
CGColorSpaceRelease(colorSpace);
if (!context) return nil;
CGContextDrawImage(context, imageRect, imageRef);
CGImageRef decompressedImageRef = CGBitmapContextCreateImage(context);
CGContextRelease(context);
UIImage *decompressedImage = [UIImage imageWithCGImage:decompressedImageRef];
CGImageRelease(decompressedImageRef);
return decompressedImage;
}
@end