diff --git a/StreamingKit/StreamingKit/STKFloatConverter.m b/StreamingKit/StreamingKit/STKFloatConverter.m index abea336..101d3f4 100755 --- a/StreamingKit/StreamingKit/STKFloatConverter.m +++ b/StreamingKit/StreamingKit/STKFloatConverter.m @@ -93,7 +93,7 @@ static OSStatus complexInputDataProc(AudioConverterRef inAudioConver } -BOOL AEFloatConverterToFloat(STKFloatConverter* THIS, AudioBufferList *sourceBuffer, float * const * targetBuffers, UInt32 frames) { +BOOL STKFloatConverterToFloat(STKFloatConverter* THIS, AudioBufferList *sourceBuffer, float * const * targetBuffers, UInt32 frames) { if ( frames == 0 ) return YES; if ( THIS->_toFloatConverter ) { @@ -131,17 +131,17 @@ BOOL AEFloatConverterToFloat(STKFloatConverter* THIS, AudioBufferList *sourceBuf return YES; } -BOOL AEFloatConverterToFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) { +BOOL STKFloatConverterToFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) { assert(targetBuffer->mNumberBuffers == converter->_floatAudioDescription.mChannelsPerFrame); float *targetBuffers[targetBuffer->mNumberBuffers]; for ( int i=0; imNumberBuffers; i++ ) { targetBuffers[i] = (float*)targetBuffer->mBuffers[i].mData; } - return AEFloatConverterToFloat(converter, sourceBuffer, targetBuffers, frames); + return STKFloatConverterToFloat(converter, sourceBuffer, targetBuffers, frames); } -BOOL AEFloatConverterFromFloat(STKFloatConverter* THIS, float * const * sourceBuffers, AudioBufferList *targetBuffer, UInt32 frames) { +BOOL STKFloatConverterFromFloat(STKFloatConverter* THIS, float * const * sourceBuffers, AudioBufferList *targetBuffer, UInt32 frames) { if ( frames == 0 ) return YES; if ( THIS->_fromFloatConverter ) { @@ -178,14 +178,14 @@ BOOL AEFloatConverterFromFloat(STKFloatConverter* THIS, float * const * sourceBu return YES; } -BOOL AEFloatConverterFromFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) { +BOOL STKFloatConverterFromFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) { assert(sourceBuffer->mNumberBuffers == converter->_floatAudioDescription.mChannelsPerFrame); float *sourceBuffers[sourceBuffer->mNumberBuffers]; for ( int i=0; imNumberBuffers; i++ ) { sourceBuffers[i] = (float*)sourceBuffer->mBuffers[i].mData; } - return AEFloatConverterFromFloat(converter, sourceBuffers, targetBuffer, frames); + return STKFloatConverterFromFloat(converter, sourceBuffers, targetBuffer, frames); } static OSStatus complexInputDataProc(AudioConverterRef inAudioConverter,