Fix potential threading crash in [AudioPlayer duration] (I think). Moved to Apple provided spinlock implementation
This commit is contained in:
parent
05965388cc
commit
65c1715269
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@ -48,12 +48,6 @@
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#define OSSTATUS_PARAM_ERROR (-50)
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#define SPIN_LOCK_LOCK(x) \
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while(OSAtomicCompareAndSwapInt(0, 1, x) == false);
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#define SPIN_LOCK_UNLOCK(x) \
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*x = 0;
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@interface NSMutableArray(AudioPlayerExtensions)
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-(void) enqueue:(id)obj;
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-(id) dequeue;
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@ -321,9 +315,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if ([self.delegate respondsToSelector:@selector(audioPlayer:internalStateChanged:)])
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{
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dispatch_async(dispatch_get_main_queue(), ^
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{
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[self.delegate audioPlayer:self internalStateChanged:internalState];
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});
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{
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[self.delegate audioPlayer:self internalStateChanged:internalState];
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});
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}
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AudioPlayerState newState;
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@ -393,7 +387,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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fastApiQueue = [[NSOperationQueue alloc] init];
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[fastApiQueue setMaxConcurrentOperationCount:1];
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readBufferSize = readBufferSizeIn;
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readBuffer = calloc(sizeof(UInt8), readBufferSize);
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@ -534,12 +528,12 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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[upcomingQueue removeAllObjects];
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dispatch_async(dispatch_get_main_queue(), ^
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{
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if ([self.delegate respondsToSelector:@selector(audioPlayer:didCancelQueuedItems:)])
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{
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[self.delegate audioPlayer:self didCancelQueuedItems:array];
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}
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});
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{
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if ([self.delegate respondsToSelector:@selector(audioPlayer:didCancelQueuedItems:)])
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{
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[self.delegate audioPlayer:self didCancelQueuedItems:array];
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}
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});
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}
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pthread_mutex_unlock(&playerMutex);
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}
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@ -554,34 +548,34 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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[fastApiQueue cancelAllOperations];
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[fastApiQueue addOperationWithBlock:^
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{
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pthread_mutex_lock(&playerMutex);
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{
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[self startSystemBackgroundTask];
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[self clearQueue];
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[upcomingQueue enqueue:[[QueueEntry alloc] initWithDataSource:dataSourceIn andQueueItemId:queueItemId]];
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self.internalState = AudioPlayerInternalStateRunning;
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[self processQueue:YES];
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}
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pthread_mutex_unlock(&playerMutex);
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}];
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{
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pthread_mutex_lock(&playerMutex);
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{
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[self startSystemBackgroundTask];
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[self clearQueue];
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[upcomingQueue enqueue:[[QueueEntry alloc] initWithDataSource:dataSourceIn andQueueItemId:queueItemId]];
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self.internalState = AudioPlayerInternalStateRunning;
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[self processQueue:YES];
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}
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pthread_mutex_unlock(&playerMutex);
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}];
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}
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-(void) queueDataSource:(DataSource*)dataSourceIn withQueueItemId:(NSObject*)queueItemId
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{
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[fastApiQueue addOperationWithBlock:^
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{
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pthread_mutex_lock(&playerMutex);
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{
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[upcomingQueue enqueue:[[QueueEntry alloc] initWithDataSource:dataSourceIn andQueueItemId:queueItemId]];
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[self processQueue:NO];
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}
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pthread_mutex_unlock(&playerMutex);
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}];
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{
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pthread_mutex_lock(&playerMutex);
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{
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[upcomingQueue enqueue:[[QueueEntry alloc] initWithDataSource:dataSourceIn andQueueItemId:queueItemId]];
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[self processQueue:NO];
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}
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pthread_mutex_unlock(&playerMutex);
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}];
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}
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-(void) handlePropertyChangeForFileStream:(AudioFileStreamID)inAudioFileStream fileStreamPropertyID:(AudioFileStreamPropertyID)inPropertyID ioFlags:(UInt32*)ioFlags
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@ -608,7 +602,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if (currentlyReadingEntry->audioStreamBasicDescription.mSampleRate == 0) {
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AudioStreamBasicDescription newBasicDescription;
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UInt32 size = sizeof(newBasicDescription);
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AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &size, &newBasicDescription);
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currentlyReadingEntry->audioStreamBasicDescription = newBasicDescription;
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}
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@ -662,7 +656,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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break;
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}
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AudioFormatListItem *formatList = malloc(formatListSize);
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err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_FormatList, &formatListSize, formatList);
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if (err)
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@ -670,11 +664,11 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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free(formatList);
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break;
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}
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for (int i = 0; i * sizeof(AudioFormatListItem) < formatListSize; i += sizeof(AudioFormatListItem))
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{
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AudioStreamBasicDescription pasbd = formatList[i].mASBD;
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if (pasbd.mFormatID == kAudioFormatMPEG4AAC_HE ||
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pasbd.mFormatID == kAudioFormatMPEG4AAC_HE_V2)
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{
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@ -854,7 +848,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if (currentlyPlayingEntry)
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{
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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{
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if (currentlyPlayingEntry)
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{
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@ -866,7 +860,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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}
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}
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}
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockUnlock(¤tlyPlayingLock);
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}
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int index = (int)bufferIn % audioQueueBufferRefLookupCount;
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@ -915,7 +909,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if (!audioQueueFlushing && [self progress] > 4.0 && numberOfBuffersUsed == 0 ) {
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self.internalState = AudioPlayerInternalStateRebuffering;
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}
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if (!audioQueueFlushing)
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{
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@ -928,9 +922,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if (playbackThread)
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{
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CFRunLoopPerformBlock([playbackThreadRunLoop getCFRunLoop], NSDefaultRunLoopMode, ^
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{
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[self audioQueueFinishedPlaying:entry];
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});
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{
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[self audioQueueFinishedPlaying:entry];
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});
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CFRunLoopWakeUp([playbackThreadRunLoop getCFRunLoop]);
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@ -939,7 +933,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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}
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}
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}
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if (self.internalState == AudioPlayerInternalStateStopped
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|| self.internalState == AudioPlayerInternalStateStopping
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|| self.internalState == AudioPlayerInternalStateDisposed
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@ -1079,7 +1073,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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pthread_mutex_unlock(&playerMutex);
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pthread_mutex_lock(&queueBuffersMutex);
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waiting = YES;
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while (bufferUsed[fillBufferIndex] && !(seekToTimeWasRequested || self.internalState == AudioPlayerInternalStateStopped || self.internalState == AudioPlayerInternalStateStopping || self.internalState == AudioPlayerInternalStateDisposed))
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@ -1119,9 +1113,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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audioQueue = nil;
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}
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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currentAudioStreamBasicDescription = currentlyPlayingEntry->audioStreamBasicDescription;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockUnlock(¤tlyPlayingLock);
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error = AudioQueueNewOutput(¤tlyPlayingEntry->audioStreamBasicDescription, AudioQueueOutputCallbackProc, (__bridge void*)self, NULL, NULL, 0, &audioQueue);
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@ -1226,16 +1220,20 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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return 0;
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}
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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pthread_mutex_lock(&playerMutex);
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QueueEntry* entry = currentlyPlayingEntry;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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if (entry == nil)
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{
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return 0;
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}
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return [entry duration];
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double retval = [entry duration];
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pthread_mutex_unlock(&playerMutex);
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return retval;
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}
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-(double) progress
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@ -1250,11 +1248,15 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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return 0;
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}
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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QueueEntry* entry = currentlyPlayingEntry;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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pthread_mutex_lock(&playerMutex);
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return [entry progress];
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QueueEntry* entry = currentlyPlayingEntry;
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double retval = [entry progress];
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pthread_mutex_unlock(&playerMutex);
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return retval;
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}
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-(void) wakeupPlaybackThread
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@ -1361,9 +1363,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[currentlyReadingEntry.dataSource seekToOffset:0];
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}
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[currentlyReadingEntry.dataSource registerForEvents:[NSRunLoop currentRunLoop]];
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if (startPlaying)
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{
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[bufferingQueue removeAllObjects];
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@ -1404,9 +1406,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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double progress = [entry progress];
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double duration = [entry duration];
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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BOOL nextIsDifferent = currentlyPlayingEntry != next;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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if (next)
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{
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@ -1417,35 +1417,33 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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seekToTimeWasRequested = NO;
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}
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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currentlyPlayingEntry = next;
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currentlyPlayingEntry->bytesPlayed = 0;
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NSObject* playingQueueItemId = playingQueueItemId = currentlyPlayingEntry.queueItemId;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockUnlock(¤tlyPlayingLock);
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if (nextIsDifferent && entry)
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{
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dispatch_async(dispatch_get_main_queue(), ^
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{
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[self.delegate audioPlayer:self didFinishPlayingQueueItemId:queueItemId withReason:stopReason andProgress:progress andDuration:duration];
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});
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{
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[self.delegate audioPlayer:self didFinishPlayingQueueItemId:queueItemId withReason:stopReason andProgress:progress andDuration:duration];
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});
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}
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if (nextIsDifferent)
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{
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dispatch_async(dispatch_get_main_queue(), ^
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{
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[self.delegate audioPlayer:self didStartPlayingQueueItemId:playingQueueItemId];
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});
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{
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[self.delegate audioPlayer:self didStartPlayingQueueItemId:playingQueueItemId];
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});
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}
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}
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else
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{
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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{
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currentlyPlayingEntry = nil;
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}
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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currentlyPlayingEntry = nil;
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OSSpinLockUnlock(¤tlyPlayingLock);
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if (currentlyReadingEntry == nil)
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{
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@ -1514,11 +1512,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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[bufferingQueue dequeue];
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}
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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{
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currentlyPlayingEntry = nil;
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}
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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currentlyPlayingEntry = nil;
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OSSpinLockUnlock(¤tlyPlayingLock);
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currentlyReadingEntry = nil;
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seekToTimeWasRequested = NO;
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@ -1543,11 +1539,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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[bufferingQueue dequeue];
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}
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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{
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currentlyPlayingEntry = nil;
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}
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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currentlyPlayingEntry = nil;
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OSSpinLockUnlock(¤tlyPlayingLock);
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currentlyReadingEntry = nil;
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pthread_mutex_unlock(&queueBuffersMutex);
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@ -1628,16 +1622,16 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[bufferingQueue dequeue];
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}
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QueueEntry* newEntry = [[QueueEntry alloc] initWithDataSource:currentlyReadingEntry.dataSource andQueueItemId:currentlyReadingEntry.queueItemId];
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newEntry->audioStreamBasicDescription = currentlyReadingEntry->audioStreamBasicDescription;
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[upcomingQueue skipQueue:newEntry];
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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currentlyReadingEntry = nil;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockUnlock(¤tlyPlayingLock);
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}
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}
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}
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@ -1658,7 +1652,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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-(void) startInternal
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{
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@autoreleasepool
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{
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{
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playbackThreadRunLoop = [NSRunLoop currentRunLoop];
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NSThread.currentThread.threadPriority = 1;
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@ -1667,14 +1661,14 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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packetsFilled = 0;
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[playbackThreadRunLoop addPort:[NSPort port] forMode:NSDefaultRunLoopMode];
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while (true)
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{
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if (![self processRunloop])
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{
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break;
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}
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NSDate *date = [[NSDate alloc] initWithTimeIntervalSinceNow:10];
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[playbackThreadRunLoop runMode:NSDefaultRunLoopMode beforeDate:date];
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}
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@ -1687,11 +1681,11 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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currentlyReadingEntry = nil;
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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{
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currentlyPlayingEntry = nil;
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}
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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pthread_mutex_lock(&playerMutex);
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OSSpinLockLock(¤tlyPlayingLock);
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currentlyPlayingEntry = nil;
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OSSpinLockUnlock(¤tlyPlayingLock);
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pthread_mutex_unlock(&playerMutex);
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self.internalState = AudioPlayerInternalStateDisposed;
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@ -1703,9 +1697,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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-(void) processSeekToTime
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{
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OSStatus error;
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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OSSpinLockLock(¤tlyPlayingLock);
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QueueEntry* currentEntry = currentlyReadingEntry;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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OSSpinLockUnlock(¤tlyPlayingLock);
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NSAssert(currentEntry == currentlyPlayingEntry, @"playing and reading must be the same");
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@ -1856,14 +1850,14 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if (error)
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{
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dispatch_async(dispatch_get_main_queue(), ^
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{
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[self didEncounterError:AudioPlayerErrorQueueStopFailed];;
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});
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{
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[self didEncounterError:AudioPlayerErrorQueueStopFailed];;
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});
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}
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}
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}
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pthread_mutex_unlock(&playerMutex);
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pthread_mutex_lock(&queueBuffersMutex);
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if (numberOfBuffersUsed != 0)
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@ -2070,7 +2064,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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[self wakeupPlaybackThread];
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}
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}
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pthread_mutex_unlock(&playerMutex);
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pthread_mutex_unlock(&playerMutex);
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}
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-(void) stop
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@ -2143,16 +2137,20 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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-(NSObject*) currentlyPlayingQueueItemId
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{
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SPIN_LOCK_LOCK(¤tlyPlayingLock);
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pthread_mutex_lock(&playerMutex);
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QueueEntry* entry = currentlyPlayingEntry;
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SPIN_LOCK_UNLOCK(¤tlyPlayingLock);
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if (entry == nil)
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{
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return nil;
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}
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return entry.queueItemId;
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NSObject* retval = entry.queueItemId;
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pthread_mutex_unlock(&playerMutex);
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return retval;
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}
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@end
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