Added missing status checks
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@ -1664,20 +1664,56 @@ static BOOL GetHardwareCodecClassDesc(UInt32 formatId, AudioClassDescription* cl
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status = AudioComponentInstanceNew(component, &audioUnit);
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return;
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}
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UInt32 flag = 1;
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status = AudioUnitSetProperty(audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag));
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return;
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}
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status = AudioUnitSetProperty(audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &canonicalAudioStreamBasicDescription, sizeof(canonicalAudioStreamBasicDescription));
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return;
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}
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AURenderCallbackStruct callbackStruct;
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callbackStruct.inputProc = playbackCallback;
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callbackStruct.inputProcRefCon = (__bridge void*)self;
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status = AudioUnitSetProperty(audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callbackStruct, sizeof(callbackStruct));
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return;
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}
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status = AudioUnitInitialize(audioUnit);
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return;
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}
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pthread_mutex_unlock(&playerMutex);
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}
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@ -1687,6 +1723,13 @@ static BOOL GetHardwareCodecClassDesc(UInt32 formatId, AudioClassDescription* cl
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status = AudioOutputUnitStart(audioUnit);
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return NO;
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}
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return YES;
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}
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@ -1704,6 +1747,13 @@ static BOOL GetHardwareCodecClassDesc(UInt32 formatId, AudioClassDescription* cl
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status = AudioOutputUnitStop(audioUnit);
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if (status)
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{
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[self unexpectedError:STKAudioPlayerErrorAudioSystemError];
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return;
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}
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stopReason = stopReasonIn;
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self.internalState = STKAudioPlayerInternalStateStopped;
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}
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