From 8105ed1472906550ee64d344cb6949d5b27305f2 Mon Sep 17 00:00:00 2001 From: Thong Nguyen Date: Sat, 1 Sep 2012 16:30:15 -0700 Subject: [PATCH] Create gh-pages branch via GitHub --- index.html | 2 +- params.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/index.html b/index.html index 740f24e..9774600 100644 --- a/index.html +++ b/index.html @@ -56,7 +56,7 @@
  • Optimised for low CPU/battery usage
  • Usage

    -

    Download the source which includes a simple audio player project that streams audio over HTTP or locally using the HttpDataSource or `LocalFileDataSource" classes respectively.

    +

    Download the source which includes a simple audio player project that streams audio over HTTP or locally using the HttpDataSource or LocalFileDataSource classes respectively.

    If you would like to integrate the AudioPlayer directly into your project you only need to copy the files inside the /Audjustable/Classes/AudioPlayer directory into your project.

    diff --git a/params.json b/params.json index cbf961a..d39a454 100644 --- a/params.json +++ b/params.json @@ -1 +1 @@ -{"name":"Audjustable","tagline":"A fast and extensible audio streamer for iOS and OSX with support for gapless playback and custom (non-HTTP) sources","body":"### Audjustable Audio Streamer\r\n\r\n[Homepage](http://tumtumtum.github.com/audjustable)\r\n\r\nAudjustable is audio streaming class for iOS and OSX. Audjustable uses CoreAudio to decompress and playback audio whilst providing a clean and simple object-oriented API.\r\n\r\n## Features\r\n\r\n* Simple OOP API\r\n* Easy to read source\r\n* Adjustable audio buffering\r\n* Buffered and gapless playback\r\n* Easy to implement audio data sources (HTTP and local file system DataSources provided)\r\n* Easy to extend DataSource to support adaptive buffering, encryption etc\r\n* Optimised for low CPU/battery usage\r\n\r\n## Usage\r\n\r\nDownload the [source](https://github.com/tumtumtum/audjustable/zipball/master) which includes a simple audio player project that streams audio over HTTP or locally using the `HttpDataSource` or `LocalFileDataSource\" classes respectively.\r\n\r\nIf you would like to integrate the AudioPlayer directly into your project you only need to copy the files inside the `/Audjustable/Classes/AudioPlayer` [directory](https://github.com/tumtumtum/audjustable/tree/master/Audjustable/Classes/AudioPlayer) into your project.\r\n\r\n## Code\r\n\r\nThere are two main classes. The `DataSource` class which is the abstract base class for the various compressed audio data sources (HTTP, local file are provided). The `AudioPlayer` class manages and renders audio from a queue DataSources.\r\n\r\n```objective-c\r\n\r\n// Create AudioPlayer\r\n\r\nAudioPlayer* audioPlayer = [[AudioPlayer alloc] init];\r\naudioPlayer.delegate = self;\r\n\r\n// Queue on a URL to play. Each queue item has a unique ID (item1) that to identify the related file in delegate callbacks\r\n\r\n[audioPlayer setDataSource:[audioPlayer dataSourceFromURL:@\"https://github.com/downloads/tumtumtum/audjustable/sample.m4a\"] withQueueItemId:@\"item1\"];\r\n\r\n```\r\n\r\n### Authors and Contributors\r\nCopyright 2012, Thong Nguyen (@tumtumtum)","note":"Don't delete this file! It's used internally to help with page regeneration.","google":""} \ No newline at end of file +{"tagline":"A fast and extensible audio streamer for iOS and OSX with support for gapless playback and custom (non-HTTP) sources","note":"Don't delete this file! It's used internally to help with page regeneration.","body":"### Audjustable Audio Streamer\r\n\r\n[Homepage](http://tumtumtum.github.com/audjustable)\r\n\r\nAudjustable is audio streaming class for iOS and OSX. Audjustable uses CoreAudio to decompress and playback audio whilst providing a clean and simple object-oriented API.\r\n\r\n## Features\r\n\r\n* Simple OOP API\r\n* Easy to read source\r\n* Adjustable audio buffering\r\n* Buffered and gapless playback\r\n* Easy to implement audio data sources (HTTP and local file system DataSources provided)\r\n* Easy to extend DataSource to support adaptive buffering, encryption etc\r\n* Optimised for low CPU/battery usage\r\n\r\n## Usage\r\n\r\nDownload the [source](https://github.com/tumtumtum/audjustable/zipball/master) which includes a simple audio player project that streams audio over HTTP or locally using the `HttpDataSource` or `LocalFileDataSource` classes respectively.\r\n\r\nIf you would like to integrate the AudioPlayer directly into your project you only need to copy the files inside the `/Audjustable/Classes/AudioPlayer` [directory](https://github.com/tumtumtum/audjustable/tree/master/Audjustable/Classes/AudioPlayer) into your project.\r\n\r\n## Code\r\n\r\nThere are two main classes. The `DataSource` class which is the abstract base class for the various compressed audio data sources (HTTP, local file are provided). The `AudioPlayer` class manages and renders audio from a queue DataSources.\r\n\r\n```objective-c\r\n\r\n// Create AudioPlayer\r\n\r\nAudioPlayer* audioPlayer = [[AudioPlayer alloc] init];\r\naudioPlayer.delegate = self;\r\n\r\n// Queue on a URL to play. Each queue item has a unique ID (item1) that to identify the related file in delegate callbacks\r\n\r\n[audioPlayer setDataSource:[audioPlayer dataSourceFromURL:@\"https://github.com/downloads/tumtumtum/audjustable/sample.m4a\"] withQueueItemId:@\"item1\"];\r\n\r\n```\r\n\r\n### Authors and Contributors\r\nCopyright 2012, Thong Nguyen (@tumtumtum)","google":"","name":"Audjustable"} \ No newline at end of file