Prefixed all enum names and values
This commit is contained in:
parent
4a0f944550
commit
8dd611c2ac
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@ -159,7 +159,7 @@
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label.text = @"";
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}
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statusLabel.text = audioPlayer.state == AudioPlayerStateBuffering ? @"buffering" : @"";
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statusLabel.text = audioPlayer.state == STKAudioPlayerStateBuffering ? @"buffering" : @"";
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}
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-(void) playFromHTTPButtonTouched
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@ -194,7 +194,7 @@
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return;
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if (audioPlayer.state == AudioPlayerStatePaused)
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if (audioPlayer.state == STKAudioPlayerStatePaused)
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{
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[audioPlayer resume];
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}
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@ -220,11 +220,11 @@
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{
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[playButton setTitle:@"" forState:UIControlStateNormal];
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}
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else if (audioPlayer.state == AudioPlayerStatePaused)
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else if (audioPlayer.state == STKAudioPlayerStatePaused)
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{
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[playButton setTitle:@"Resume" forState:UIControlStateNormal];
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}
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else if (audioPlayer.state & AudioPlayerStatePlaying)
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else if (audioPlayer.state & STKAudioPlayerStatePlaying)
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{
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[playButton setTitle:@"Pause" forState:UIControlStateNormal];
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}
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@ -254,12 +254,12 @@
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return audioPlayer;
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}
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer stateChanged:(AudioPlayerState)state
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer stateChanged:(STKAudioPlayerState)state
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{
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[self updateControls];
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}
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didEncounterError:(AudioPlayerErrorCode)errorCode
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didEncounterError:(STKAudioPlayerErrorCode)errorCode
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{
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[self updateControls];
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}
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@ -289,7 +289,7 @@
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}
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}
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishPlayingQueueItemId:(NSObject*)queueItemId withReason:(AudioPlayerStopReason)stopReason andProgress:(double)progress andDuration:(double)duration
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishPlayingQueueItemId:(NSObject*)queueItemId withReason:(STKAudioPlayerStopReason)stopReason andProgress:(double)progress andDuration:(double)duration
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{
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[self updateControls];
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@ -46,35 +46,35 @@
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typedef enum
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{
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AudioPlayerInternalStateInitialised = 0,
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AudioPlayerInternalStateRunning = 1,
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AudioPlayerInternalStatePlaying = (1 << 1) | AudioPlayerInternalStateRunning,
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AudioPlayerInternalStateRebuffering = (1 << 2) | AudioPlayerInternalStateRunning,
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AudioPlayerInternalStateStartingThread = (1 << 3) | AudioPlayerInternalStateRunning,
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AudioPlayerInternalStateWaitingForData = (1 << 4) | AudioPlayerInternalStateRunning,
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/* Same as AudioPlayerInternalStateWaitingForData but isn't immediately raised as a buffering event */
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AudioPlayerInternalStateWaitingForDataAfterSeek = (1 << 5) | AudioPlayerInternalStateRunning,
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AudioPlayerInternalStatePaused = (1 << 6) | AudioPlayerInternalStateRunning,
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AudioPlayerInternalStateFlushingAndStoppingButStillPlaying = (1 << 7) | AudioPlayerInternalStateRunning,
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AudioPlayerInternalStateStopping = (1 << 8),
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AudioPlayerInternalStateStopped = (1 << 9),
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AudioPlayerInternalStateDisposed = (1 << 10),
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AudioPlayerInternalStateError = (1 << 31)
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STKAudioPlayerInternalStateInitialised = 0,
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STKAudioPlayerInternalStateRunning = 1,
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STKAudioPlayerInternalStatePlaying = (1 << 1) | STKAudioPlayerInternalStateRunning,
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STKAudioPlayerInternalStateRebuffering = (1 << 2) | STKAudioPlayerInternalStateRunning,
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STKAudioPlayerInternalStateStartingThread = (1 << 3) | STKAudioPlayerInternalStateRunning,
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STKAudioPlayerInternalStateWaitingForData = (1 << 4) | STKAudioPlayerInternalStateRunning,
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/* Same as STKAudioPlayerInternalStateWaitingForData but isn't immediately raised as a buffering event */
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STKAudioPlayerInternalStateWaitingForDataAfterSeek = (1 << 5) | STKAudioPlayerInternalStateRunning,
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STKAudioPlayerInternalStatePaused = (1 << 6) | STKAudioPlayerInternalStateRunning,
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STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying = (1 << 7) | STKAudioPlayerInternalStateRunning,
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STKAudioPlayerInternalStateStopping = (1 << 8),
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STKAudioPlayerInternalStateStopped = (1 << 9),
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STKAudioPlayerInternalStateDisposed = (1 << 10),
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STKAudioPlayerInternalStateError = (1 << 31)
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}
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AudioPlayerInternalState;
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STKAudioPlayerInternalState;
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typedef enum
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{
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AudioPlayerStateReady,
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AudioPlayerStateRunning = 1,
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AudioPlayerStatePlaying = (1 << 1) | AudioPlayerStateRunning,
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AudioPlayerStateBuffering = (1 << 2) | AudioPlayerStatePlaying,
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AudioPlayerStatePaused = (1 << 3) | AudioPlayerStateRunning,
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AudioPlayerStateStopped = (1 << 4),
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AudioPlayerStateError = (1 << 5),
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AudioPlayerStateDisposed = (1 << 6)
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STKAudioPlayerStateReady,
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STKAudioPlayerStateRunning = 1,
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STKAudioPlayerStatePlaying = (1 << 1) | STKAudioPlayerStateRunning,
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STKAudioPlayerStateBuffering = (1 << 2) | STKAudioPlayerStatePlaying,
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STKAudioPlayerStatePaused = (1 << 3) | STKAudioPlayerStateRunning,
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STKAudioPlayerStateStopped = (1 << 4),
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STKAudioPlayerStateError = (1 << 5),
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STKAudioPlayerStateDisposed = (1 << 6)
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}
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AudioPlayerState;
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STKAudioPlayerState;
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typedef enum
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{
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@ -83,35 +83,35 @@ typedef enum
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AudioPlayerStopReasonUserAction,
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AudioPlayerStopReasonUserActionFlushStop
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}
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AudioPlayerStopReason;
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STKAudioPlayerStopReason;
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typedef enum
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{
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AudioPlayerErrorNone = 0,
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AudioPlayerErrorDataSource,
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AudioPlayerErrorStreamParseBytesFailed,
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AudioPlayerErrorDataNotFound,
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AudioPlayerErrorQueueStartFailed,
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AudioPlayerErrorQueuePauseFailed,
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AudioPlayerErrorUnknownBuffer,
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AudioPlayerErrorQueueStopFailed,
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AudioPlayerErrorQueueCreationFailed,
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AudioPlayerErrorOther = -1
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STKAudioPlayerErrorNone = 0,
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STKAudioPlayerErrorDataSource,
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STKAudioPlayerErrorStreamParseBytesFailed,
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STKAudioPlayerErrorDataNotFound,
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STKAudioPlayerErrorQueueStartFailed,
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STKAudioPlayerErrorQueuePauseFailed,
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STKAudioPlayerErrorUnknownBuffer,
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STKAudioPlayerErrorQueueStopFailed,
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STKAudioPlayerErrorQueueCreationFailed,
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STKAudioPlayerErrorOther = -1
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}
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AudioPlayerErrorCode;
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STKAudioPlayerErrorCode;
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@class STKAudioPlayer;
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@protocol STKAudioPlayerDelegate <NSObject>
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer stateChanged:(AudioPlayerState)state;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didEncounterError:(AudioPlayerErrorCode)errorCode;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer stateChanged:(STKAudioPlayerState)state;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didEncounterError:(STKAudioPlayerErrorCode)errorCode;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didStartPlayingQueueItemId:(NSObject*)queueItemId;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishBufferingSourceWithQueueItemId:(NSObject*)queueItemId;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishPlayingQueueItemId:(NSObject*)queueItemId withReason:(AudioPlayerStopReason)stopReason andProgress:(double)progress andDuration:(double)duration;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didFinishPlayingQueueItemId:(NSObject*)queueItemId withReason:(STKAudioPlayerStopReason)stopReason andProgress:(double)progress andDuration:(double)duration;
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@optional
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer logInfo:(NSString*)line;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer internalStateChanged:(AudioPlayerInternalState)state;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer internalStateChanged:(STKAudioPlayerInternalState)state;
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-(void) audioPlayer:(STKAudioPlayer*)audioPlayer didCancelQueuedItems:(NSArray*)queuedItems;
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@end
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@ -120,8 +120,8 @@ AudioPlayerErrorCode;
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@property (readonly) double duration;
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@property (readonly) double progress;
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@property (readwrite) AudioPlayerState state;
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@property (readonly) AudioPlayerStopReason stopReason;
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@property (readwrite) STKAudioPlayerState state;
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@property (readonly) STKAudioPlayerStopReason stopReason;
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@property (readwrite, unsafe_unretained) id<STKAudioPlayerDelegate> delegate;
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@property (readwrite) BOOL meteringEnabled;
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@ -328,8 +328,8 @@ AudioQueueBufferRefLookupEntry;
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UIBackgroundTaskIdentifier backgroundTaskId;
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#endif
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AudioPlayerErrorCode errorCode;
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AudioPlayerStopReason stopReason;
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STKAudioPlayerErrorCode errorCode;
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STKAudioPlayerStopReason stopReason;
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int32_t seekVersion;
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OSSpinLock seekLock;
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@ -355,8 +355,8 @@ AudioQueueBufferRefLookupEntry;
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AudioQueueLevelMeterState* levelMeterState;
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}
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@property (readwrite) AudioPlayerInternalState internalState;
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@property (readwrite) AudioPlayerInternalState stateBeforePaused;
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@property (readwrite) STKAudioPlayerInternalState internalState;
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@property (readwrite) STKAudioPlayerInternalState stateBeforePaused;
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-(void) logInfo:(NSString*)line;
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-(void) createAudioQueue;
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@ -368,8 +368,8 @@ AudioQueueBufferRefLookupEntry;
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-(void) wakeupPlaybackThread;
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-(void) audioQueueFinishedPlaying:(STKQueueEntry*)entry;
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-(void) processSeekToTime;
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-(void) didEncounterError:(AudioPlayerErrorCode)errorCode;
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-(void) setInternalState:(AudioPlayerInternalState)value;
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-(void) didEncounterError:(STKAudioPlayerErrorCode)errorCode;
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-(void) setInternalState:(STKAudioPlayerInternalState)value;
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-(void) processFinishPlayingIfAnyAndPlayingNext:(STKQueueEntry*)entry withNext:(STKQueueEntry*)next;
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-(void) handlePropertyChangeForFileStream:(AudioFileStreamID)audioFileStreamIn fileStreamPropertyID:(AudioFileStreamPropertyID)propertyID ioFlags:(UInt32*)ioFlags;
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-(void) handleAudioPackets:(const void*)inputData numberBytes:(UInt32)numberBytes numberPackets:(UInt32)numberPackets packetDescriptions:(AudioStreamPacketDescription*)packetDescriptions;
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@ -408,12 +408,12 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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@implementation STKAudioPlayer
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@synthesize delegate, internalState, state;
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-(AudioPlayerInternalState) internalState
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-(STKAudioPlayerInternalState) internalState
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{
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return internalState;
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}
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-(void) setInternalState:(AudioPlayerInternalState)value
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-(void) setInternalState:(STKAudioPlayerInternalState)value
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{
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if (value == internalState)
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{
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@ -430,36 +430,36 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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});
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}
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AudioPlayerState newState;
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STKAudioPlayerState newState;
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switch (internalState)
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{
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case AudioPlayerInternalStateInitialised:
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newState = AudioPlayerStateReady;
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case STKAudioPlayerInternalStateInitialised:
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newState = STKAudioPlayerStateReady;
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break;
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case AudioPlayerInternalStateRunning:
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case AudioPlayerInternalStateStartingThread:
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case AudioPlayerInternalStatePlaying:
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case AudioPlayerInternalStateWaitingForDataAfterSeek:
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case AudioPlayerInternalStateFlushingAndStoppingButStillPlaying:
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newState = AudioPlayerStatePlaying;
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case STKAudioPlayerInternalStateRunning:
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case STKAudioPlayerInternalStateStartingThread:
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case STKAudioPlayerInternalStatePlaying:
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case STKAudioPlayerInternalStateWaitingForDataAfterSeek:
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case STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying:
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newState = STKAudioPlayerStatePlaying;
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break;
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case AudioPlayerInternalStateRebuffering:
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case AudioPlayerInternalStateWaitingForData:
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newState = AudioPlayerStateBuffering;
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case STKAudioPlayerInternalStateRebuffering:
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case STKAudioPlayerInternalStateWaitingForData:
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newState = STKAudioPlayerStateBuffering;
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break;
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case AudioPlayerInternalStateStopping:
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case AudioPlayerInternalStateStopped:
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newState = AudioPlayerStateStopped;
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case STKAudioPlayerInternalStateStopping:
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case STKAudioPlayerInternalStateStopped:
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newState = STKAudioPlayerStateStopped;
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break;
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case AudioPlayerInternalStatePaused:
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newState = AudioPlayerStatePaused;
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case STKAudioPlayerInternalStatePaused:
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newState = STKAudioPlayerStatePaused;
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break;
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case AudioPlayerInternalStateDisposed:
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newState = AudioPlayerStateDisposed;
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case STKAudioPlayerInternalStateDisposed:
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newState = STKAudioPlayerStateDisposed;
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break;
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case AudioPlayerInternalStateError:
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newState = AudioPlayerStateError;
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case STKAudioPlayerInternalStateError:
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newState = STKAudioPlayerStateError;
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break;
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}
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@ -474,7 +474,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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}
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}
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-(AudioPlayerStopReason) stopReason
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-(STKAudioPlayerStopReason) stopReason
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{
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return stopReason;
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}
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@ -543,7 +543,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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threadStartedLock = [[NSConditionLock alloc] initWithCondition:0];
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threadFinishedCondLock = [[NSConditionLock alloc] initWithCondition:0];
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self.internalState = AudioPlayerInternalStateInitialised;
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self.internalState = STKAudioPlayerInternalStateInitialised;
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upcomingQueue = [[NSMutableArray alloc] init];
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bufferingQueue = [[NSMutableArray alloc] init];
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@ -737,7 +737,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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pthread_mutex_unlock(&queueBuffersMutex);
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self.internalState = AudioPlayerInternalStateRunning;
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self.internalState = STKAudioPlayerInternalStateRunning;
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newFileToPlay = YES;
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}
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@ -974,12 +974,12 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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return;
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}
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if (self.internalState == AudioPlayerInternalStateStopped)
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if (self.internalState == STKAudioPlayerInternalStateStopped)
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{
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if (stopReason == AudioPlayerStopReasonEof)
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{
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stopReason = AudioPlayerStopReasonNoStop;
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self.internalState = AudioPlayerInternalStateWaitingForData;
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self.internalState = STKAudioPlayerInternalStateWaitingForData;
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}
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else
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{
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@ -1047,7 +1047,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[self enqueueBuffer];
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if (audioQueue == nil || disposeWasRequested || seekToTimeWasRequested || self.internalState == AudioPlayerInternalStateStopped || self.internalState == AudioPlayerInternalStateStopping || self.internalState == AudioPlayerInternalStateDisposed)
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if (audioQueue == nil || disposeWasRequested || seekToTimeWasRequested || self.internalState == STKAudioPlayerInternalStateStopped || self.internalState == STKAudioPlayerInternalStateStopping || self.internalState == STKAudioPlayerInternalStateDisposed)
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{
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return;
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}
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@ -1075,7 +1075,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[self enqueueBuffer];
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if (audioQueue == nil || disposeWasRequested || seekToTimeWasRequested || self.internalState == AudioPlayerInternalStateStopped || self.internalState == AudioPlayerInternalStateStopping || self.internalState == AudioPlayerInternalStateDisposed)
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if (audioQueue == nil || disposeWasRequested || seekToTimeWasRequested || self.internalState == STKAudioPlayerInternalStateStopped || self.internalState == STKAudioPlayerInternalStateStopping || self.internalState == STKAudioPlayerInternalStateDisposed)
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{
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return;
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}
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@ -1096,7 +1096,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[self enqueueBuffer];
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if (audioQueue == nil || disposeWasRequested || seekToTimeWasRequested || self.internalState == AudioPlayerInternalStateStopped || self.internalState == AudioPlayerInternalStateStopping || self.internalState == AudioPlayerInternalStateDisposed)
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if (audioQueue == nil || disposeWasRequested || seekToTimeWasRequested || self.internalState == STKAudioPlayerInternalStateStopped || self.internalState == STKAudioPlayerInternalStateStopping || self.internalState == STKAudioPlayerInternalStateDisposed)
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{
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return;
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}
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@ -1239,7 +1239,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[self playbackThreadQueueMainThreadSyncBlock:^
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{
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[self didEncounterError:AudioPlayerErrorUnknownBuffer];
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[self didEncounterError:STKAudioPlayerErrorUnknownBuffer];
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}];
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pthread_mutex_lock(&queueBuffersMutex);
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@ -1286,11 +1286,11 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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{
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[self makeSureIncompatibleNextBufferingIsCancelled];
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if (self.internalState != AudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
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if (self.internalState != STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
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{
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if (audioQueue && [self audioQueueIsRunning])
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{
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self.internalState = AudioPlayerInternalStateFlushingAndStoppingButStillPlaying;
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self.internalState = STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying;
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LOGINFO(@"AudioQueueStop from handleAudioQueueOutput");
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@ -1303,7 +1303,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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}
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}
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if (self.internalState != AudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
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if (self.internalState != STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
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{
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if ((entry.lastFrameIndex != -1 && currentTime >= entry.lastFrameIndex && audioPacketsPlayedCount >= entry.lastByteIndex) || ![self moreFramesAreDefinitelyAvailableToPlay])
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{
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@ -1340,7 +1340,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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if (numberOfBuffersUsed == 0
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&& !seekToTimeWasRequested
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&& !disposeWasRequested
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&& self.internalState != AudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
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&& self.internalState != STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
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{
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if (self->rebufferingStartFrames == 0)
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{
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@ -1348,8 +1348,8 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
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&& !disposeWasRequested
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&& !seekToTimeWasRequested
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&& self->rebufferingStartFrames == 0
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&& self.internalState != AudioPlayerInternalStateWaitingForData
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&& self.internalState != AudioPlayerInternalStateFlushingAndStoppingButStillPlaying
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&& self.internalState != STKAudioPlayerInternalStateWaitingForData
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&& self.internalState != STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying
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&& [self moreFramesAreDefinitelyAvailableToPlay])
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{
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[self invokeOnPlaybackThread:^
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|
|
@ -1362,7 +1362,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
}
|
||||
}
|
||||
|
||||
if (self.internalState != AudioPlayerInternalStateRebuffering && self.internalState != AudioPlayerInternalStatePaused)
|
||||
if (self.internalState != STKAudioPlayerInternalStateRebuffering && self.internalState != STKAudioPlayerInternalStatePaused)
|
||||
{
|
||||
Float64 interval = STK_FRAMES_MISSED_BEFORE_CONSIDERED_UNDERRUN / currentAudioStreamBasicDescription.mSampleRate;
|
||||
|
||||
|
|
@ -1376,7 +1376,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
}
|
||||
else
|
||||
{
|
||||
if (self.internalState == AudioPlayerInternalStateRebuffering && ([self readyToEndRebufferingState] || [self readyToEndWaitingForDataState]))
|
||||
if (self.internalState == STKAudioPlayerInternalStateRebuffering && ([self readyToEndRebufferingState] || [self readyToEndWaitingForDataState]))
|
||||
{
|
||||
[self invokeOnPlaybackThread:^
|
||||
{
|
||||
|
|
@ -1391,10 +1391,10 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
signal = signal || disposeWasRequested;
|
||||
|
||||
if (self.internalState == AudioPlayerInternalStateStopped
|
||||
|| self.internalState == AudioPlayerInternalStateStopping
|
||||
|| self.internalState == AudioPlayerInternalStateDisposed
|
||||
|| self.internalState == AudioPlayerInternalStateError)
|
||||
if (self.internalState == STKAudioPlayerInternalStateStopped
|
||||
|| self.internalState == STKAudioPlayerInternalStateStopping
|
||||
|| self.internalState == STKAudioPlayerInternalStateDisposed
|
||||
|| self.internalState == STKAudioPlayerInternalStateError)
|
||||
{
|
||||
signal = signal || waiting || numberOfBuffersUsed < (STK_BUFFERS_NEEDED_TO_START * 2);
|
||||
}
|
||||
|
|
@ -1422,10 +1422,10 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
if (self->rebufferingStartFrames > 0)
|
||||
{
|
||||
if ([self currentTimeInFrames] > STK_FRAMES_MISSED_BEFORE_CONSIDERED_UNDERRUN
|
||||
&& self.internalState != AudioPlayerInternalStateRebuffering
|
||||
&& self.internalState != AudioPlayerInternalStatePaused)
|
||||
&& self.internalState != STKAudioPlayerInternalStateRebuffering
|
||||
&& self.internalState != STKAudioPlayerInternalStatePaused)
|
||||
{
|
||||
self.internalState = AudioPlayerInternalStateRebuffering;
|
||||
self.internalState = STKAudioPlayerInternalStateRebuffering;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1471,7 +1471,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
[self invokeOnPlaybackThread:^
|
||||
{
|
||||
self->stopReason = AudioPlayerStopReasonEof;
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
|
||||
if (audioQueue)
|
||||
{
|
||||
|
|
@ -1512,11 +1512,11 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if (propertyId == kAudioQueueProperty_IsRunning)
|
||||
{
|
||||
if (![self audioQueueIsRunning] && self.internalState == AudioPlayerInternalStateStopping)
|
||||
if (![self audioQueueIsRunning] && self.internalState == STKAudioPlayerInternalStateStopping)
|
||||
{
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
}
|
||||
else if (![self audioQueueIsRunning] && self.internalState == AudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
|
||||
else if (![self audioQueueIsRunning] && self.internalState == STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
|
||||
{
|
||||
LOGINFO(@"AudioQueue not IsRunning")
|
||||
|
||||
|
|
@ -1548,7 +1548,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
BOOL tailEndOfBuffer = ![self moreFramesAreDefinitelyAvailableToPlayIgnoreExisting:YES];
|
||||
|
||||
return (self.internalState == AudioPlayerInternalStateWaitingForData || self.internalState == AudioPlayerInternalStateWaitingForDataAfterSeek) && (numberOfBuffersUsed >= STK_BUFFERS_NEEDED_TO_START || tailEndOfBuffer);
|
||||
return (self.internalState == STKAudioPlayerInternalStateWaitingForData || self.internalState == STKAudioPlayerInternalStateWaitingForDataAfterSeek) && (numberOfBuffersUsed >= STK_BUFFERS_NEEDED_TO_START || tailEndOfBuffer);
|
||||
}
|
||||
|
||||
-(void) enqueueBuffer
|
||||
|
|
@ -1566,7 +1566,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
return;
|
||||
}
|
||||
|
||||
if (self.internalState == AudioPlayerInternalStateStopped)
|
||||
if (self.internalState == STKAudioPlayerInternalStateStopped)
|
||||
{
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
|
|
@ -1620,7 +1620,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if ([self readyToEndRebufferingState])
|
||||
{
|
||||
if (self.internalState != AudioPlayerInternalStatePaused)
|
||||
if (self.internalState != STKAudioPlayerInternalStatePaused)
|
||||
{
|
||||
self->rebufferingStartFrames = 0;
|
||||
|
||||
|
|
@ -1639,7 +1639,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if ([self readyToEndWaitingForDataState])
|
||||
{
|
||||
if (self.internalState != AudioPlayerInternalStatePaused)
|
||||
if (self.internalState != STKAudioPlayerInternalStatePaused)
|
||||
{
|
||||
pthread_mutex_unlock(&queueBuffersMutex);
|
||||
|
||||
|
|
@ -1674,7 +1674,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
waiting = YES;
|
||||
|
||||
while (bufferUsed[fillBufferIndex] && !(disposeWasRequested || seekToTimeWasRequested || self.internalState == AudioPlayerInternalStateStopped || self.internalState == AudioPlayerInternalStateStopping || self.internalState == AudioPlayerInternalStateDisposed))
|
||||
while (bufferUsed[fillBufferIndex] && !(disposeWasRequested || seekToTimeWasRequested || self.internalState == STKAudioPlayerInternalStateStopped || self.internalState == STKAudioPlayerInternalStateStopping || self.internalState == STKAudioPlayerInternalStateDisposed))
|
||||
{
|
||||
if (numberOfBuffersUsed == 0)
|
||||
{
|
||||
|
|
@ -1691,10 +1691,10 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
pthread_mutex_unlock(&queueBuffersMutex);
|
||||
}
|
||||
|
||||
-(void) didEncounterError:(AudioPlayerErrorCode)errorCodeIn
|
||||
-(void) didEncounterError:(STKAudioPlayerErrorCode)errorCodeIn
|
||||
{
|
||||
errorCode = errorCodeIn;
|
||||
self.internalState = AudioPlayerInternalStateError;
|
||||
self.internalState = STKAudioPlayerInternalStateError;
|
||||
|
||||
[self playbackThreadQueueMainThreadSyncBlock:^
|
||||
{
|
||||
|
|
@ -1744,7 +1744,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
[self playbackThreadQueueMainThreadSyncBlock:^
|
||||
{
|
||||
[self.delegate audioPlayer:self didEncounterError:AudioPlayerErrorQueueCreationFailed];
|
||||
[self.delegate audioPlayer:self didEncounterError:STKAudioPlayerErrorQueueCreationFailed];
|
||||
}];
|
||||
|
||||
pthread_mutex_unlock(&queueBuffersMutex);
|
||||
|
|
@ -1761,7 +1761,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
[self playbackThreadQueueMainThreadSyncBlock:^
|
||||
{
|
||||
[self.delegate audioPlayer:self didEncounterError:AudioPlayerErrorQueueCreationFailed];
|
||||
[self.delegate audioPlayer:self didEncounterError:STKAudioPlayerErrorQueueCreationFailed];
|
||||
}];
|
||||
|
||||
pthread_mutex_unlock(&queueBuffersMutex);
|
||||
|
|
@ -1810,7 +1810,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
[self playbackThreadQueueMainThreadSyncBlock:^
|
||||
{
|
||||
[self.delegate audioPlayer:self didEncounterError:AudioPlayerErrorQueueCreationFailed];
|
||||
[self.delegate audioPlayer:self didEncounterError:STKAudioPlayerErrorQueueCreationFailed];
|
||||
}];
|
||||
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
|
@ -1856,7 +1856,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
[self playbackThreadQueueMainThreadSyncBlock:^
|
||||
{
|
||||
[self.delegate audioPlayer:self didEncounterError:AudioPlayerErrorQueueCreationFailed];
|
||||
[self.delegate audioPlayer:self didEncounterError:STKAudioPlayerErrorQueueCreationFailed];
|
||||
}];
|
||||
|
||||
pthread_mutex_unlock(&queueBuffersMutex);
|
||||
|
|
@ -2175,7 +2175,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
if (upcomingQueue.count == 0)
|
||||
{
|
||||
stopReason = AudioPlayerStopReasonEof;
|
||||
self.internalState = AudioPlayerInternalStateStopping;
|
||||
self.internalState = STKAudioPlayerInternalStateStopping;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2247,9 +2247,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
pthread_mutex_lock(&playerMutex);
|
||||
{
|
||||
dontPlayNew = self.internalState == AudioPlayerInternalStateFlushingAndStoppingButStillPlaying;
|
||||
dontPlayNew = self.internalState == STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying;
|
||||
|
||||
if (self.internalState == AudioPlayerInternalStatePaused)
|
||||
if (self.internalState == STKAudioPlayerInternalStatePaused)
|
||||
{
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
|
|
@ -2259,7 +2259,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
STKQueueEntry* entry = [upcomingQueue dequeue];
|
||||
|
||||
self.internalState = AudioPlayerInternalStateWaitingForData;
|
||||
self.internalState = STKAudioPlayerInternalStateWaitingForData;
|
||||
|
||||
[self setCurrentlyReadingEntry:entry andStartPlaying:YES];
|
||||
|
||||
|
|
@ -2270,13 +2270,13 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
currentlyPlayingEntry.lastFrameIndex = -1;
|
||||
currentlyPlayingEntry.lastByteIndex = -1;
|
||||
|
||||
self.internalState = AudioPlayerInternalStateWaitingForDataAfterSeek;
|
||||
self.internalState = STKAudioPlayerInternalStateWaitingForDataAfterSeek;
|
||||
|
||||
[self setCurrentlyReadingEntry:currentlyPlayingEntry andStartPlaying:YES];
|
||||
|
||||
currentlyReadingEntry->parsedHeader = NO;
|
||||
}
|
||||
else if (self.internalState == AudioPlayerInternalStateStopped
|
||||
else if (self.internalState == STKAudioPlayerInternalStateStopped
|
||||
&& (stopReason == AudioPlayerStopReasonUserAction || stopReason == AudioPlayerStopReasonUserActionFlushStop))
|
||||
{
|
||||
[self stopAudioQueueWithReason:@"from processRunLoop/1"];
|
||||
|
|
@ -2353,14 +2353,14 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
currentAudioStreamBasicDescription.mSampleRate = 0;
|
||||
|
||||
[self setInternalState:AudioPlayerInternalStateWaitingForData];
|
||||
[self setInternalState:STKAudioPlayerInternalStateWaitingForData];
|
||||
}
|
||||
}
|
||||
else if (currentlyPlayingEntry == nil)
|
||||
{
|
||||
pthread_mutex_unlock(&queueBuffersMutex);
|
||||
|
||||
if (self.internalState != AudioPlayerInternalStateStopped)
|
||||
if (self.internalState != STKAudioPlayerInternalStateStopped)
|
||||
{
|
||||
[self stopAudioQueueWithReason:@"from processRunLoop/2"];
|
||||
stopReason = AudioPlayerStopReasonEof;
|
||||
|
|
@ -2459,7 +2459,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
OSSpinLockUnlock(¤tEntryReferencesLock);
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
self.internalState = AudioPlayerInternalStateDisposed;
|
||||
self.internalState = STKAudioPlayerInternalStateDisposed;
|
||||
|
||||
[threadFinishedCondLock lock];
|
||||
[threadFinishedCondLock unlockWithCondition:1];
|
||||
|
|
@ -2514,9 +2514,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
[currentEntry updateAudioDataSource];
|
||||
[currentEntry.dataSource seekToOffset:seekByteOffset];
|
||||
|
||||
if (self.internalState == AudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
|
||||
if (self.internalState == STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying)
|
||||
{
|
||||
self.internalState = AudioPlayerInternalStatePlaying;
|
||||
self.internalState = STKAudioPlayerInternalStatePlaying;
|
||||
}
|
||||
|
||||
if (seekByteOffset > 0)
|
||||
|
|
@ -2565,7 +2565,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
[self stopSystemBackgroundTask];
|
||||
|
||||
self.internalState = AudioPlayerInternalStatePlaying;
|
||||
self.internalState = STKAudioPlayerInternalStatePlaying;
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
|
@ -2580,7 +2580,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
LOGINFO(@"Already No AudioQueue");
|
||||
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
@ -2600,7 +2600,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if (error)
|
||||
{
|
||||
[self didEncounterError:AudioPlayerErrorQueueStopFailed];
|
||||
[self didEncounterError:STKAudioPlayerErrorQueueStopFailed];
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&queueBuffersMutex);
|
||||
|
|
@ -2626,7 +2626,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
audioPacketsPlayedCount = 0;
|
||||
audioQueueFlushing = NO;
|
||||
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2678,7 +2678,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
[self playbackThreadQueueMainThreadSyncBlock:^
|
||||
{
|
||||
[self didEncounterError:AudioPlayerErrorQueueStopFailed];;
|
||||
[self didEncounterError:STKAudioPlayerErrorQueueStopFailed];;
|
||||
}];
|
||||
}
|
||||
}
|
||||
|
|
@ -2772,7 +2772,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
if (dataSourceIn == currentlyPlayingEntry.dataSource)
|
||||
{
|
||||
[self didEncounterError:AudioPlayerErrorStreamParseBytesFailed];
|
||||
[self didEncounterError:STKAudioPlayerErrorStreamParseBytesFailed];
|
||||
}
|
||||
|
||||
return;
|
||||
|
|
@ -2797,7 +2797,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
return;
|
||||
}
|
||||
|
||||
[self didEncounterError:AudioPlayerErrorDataNotFound];
|
||||
[self didEncounterError:STKAudioPlayerErrorDataNotFound];
|
||||
}
|
||||
|
||||
-(void) dataSourceEof:(STKDataSource*)dataSourceIn
|
||||
|
|
@ -2850,7 +2850,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
if ([self audioQueueIsRunning])
|
||||
{
|
||||
self.internalState = AudioPlayerInternalStateFlushingAndStoppingButStillPlaying;
|
||||
self.internalState = STKAudioPlayerInternalStateFlushingAndStoppingButStillPlaying;
|
||||
|
||||
LOGINFO(@"Stopping AudioQueue asynchronously");
|
||||
|
||||
|
|
@ -2873,12 +2873,12 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
else
|
||||
{
|
||||
stopReason = AudioPlayerStopReasonEof;
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&queueBuffersMutex);
|
||||
|
||||
if (self.internalState == AudioPlayerInternalStateRebuffering && ([self readyToEndRebufferingState] || [self readyToEndWaitingForDataState]))
|
||||
if (self.internalState == STKAudioPlayerInternalStateRebuffering && ([self readyToEndRebufferingState] || [self readyToEndWaitingForDataState]))
|
||||
{
|
||||
self->rebufferingStartFrames = 0;
|
||||
[self startAudioQueue];
|
||||
|
|
@ -2899,10 +2899,10 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
OSStatus error;
|
||||
|
||||
if (self.internalState != AudioPlayerInternalStatePaused && (self.internalState & AudioPlayerInternalStateRunning))
|
||||
if (self.internalState != STKAudioPlayerInternalStatePaused && (self.internalState & STKAudioPlayerInternalStateRunning))
|
||||
{
|
||||
self.stateBeforePaused = self.internalState;
|
||||
self.internalState = AudioPlayerInternalStatePaused;
|
||||
self.internalState = STKAudioPlayerInternalStatePaused;
|
||||
|
||||
if (audioQueue)
|
||||
{
|
||||
|
|
@ -2910,7 +2910,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if (error)
|
||||
{
|
||||
[self didEncounterError:AudioPlayerErrorQueuePauseFailed];
|
||||
[self didEncounterError:STKAudioPlayerErrorQueuePauseFailed];
|
||||
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
|
|
@ -2930,7 +2930,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
OSStatus error;
|
||||
|
||||
if (self.internalState == AudioPlayerInternalStatePaused)
|
||||
if (self.internalState == STKAudioPlayerInternalStatePaused)
|
||||
{
|
||||
self.internalState = self.stateBeforePaused;
|
||||
|
||||
|
|
@ -2941,7 +2941,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if (audioQueue != nil)
|
||||
{
|
||||
if(!((self.internalState == AudioPlayerInternalStateWaitingForData) || (self.internalState == AudioPlayerInternalStateRebuffering) || (self.internalState == AudioPlayerInternalStateWaitingForDataAfterSeek))
|
||||
if(!((self.internalState == STKAudioPlayerInternalStateWaitingForData) || (self.internalState == STKAudioPlayerInternalStateRebuffering) || (self.internalState == STKAudioPlayerInternalStateWaitingForDataAfterSeek))
|
||||
|| [self readyToEndRebufferingState]
|
||||
|| [self readyToEndWaitingForDataState])
|
||||
{
|
||||
|
|
@ -2949,7 +2949,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
|
||||
if (error)
|
||||
{
|
||||
[self didEncounterError:AudioPlayerErrorQueueStartFailed];
|
||||
[self didEncounterError:STKAudioPlayerErrorQueueStartFailed];
|
||||
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
|
|
@ -2968,7 +2968,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
pthread_mutex_lock(&playerMutex);
|
||||
{
|
||||
if (self.internalState == AudioPlayerInternalStateStopped)
|
||||
if (self.internalState == STKAudioPlayerInternalStateStopped)
|
||||
{
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
|
|
@ -2976,7 +2976,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
}
|
||||
|
||||
stopReason = AudioPlayerStopReasonUserAction;
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
|
||||
[self wakeupPlaybackThread];
|
||||
}
|
||||
|
|
@ -2987,7 +2987,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
{
|
||||
pthread_mutex_lock(&playerMutex);
|
||||
{
|
||||
if (self.internalState == AudioPlayerInternalStateStopped)
|
||||
if (self.internalState == STKAudioPlayerInternalStateStopped)
|
||||
{
|
||||
pthread_mutex_unlock(&playerMutex);
|
||||
|
||||
|
|
@ -2995,7 +2995,7 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
|
|||
}
|
||||
|
||||
stopReason = AudioPlayerStopReasonUserActionFlushStop;
|
||||
self.internalState = AudioPlayerInternalStateStopped;
|
||||
self.internalState = STKAudioPlayerInternalStateStopped;
|
||||
|
||||
[self wakeupPlaybackThread];
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue