Made the SampleApp support background playback. Updated README to point to wiki for background playbackr
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@ -10,6 +10,7 @@
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#import "STKAudioPlayer.h"
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#import "AudioPlayerView.h"
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#import "SampleQueueId.h"
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#import <AVFoundation/AVFoundation.h>
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@interface AppDelegate()
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{
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@ -22,6 +23,10 @@
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-(BOOL) application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions
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{
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NSError* error;
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[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:&error];
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self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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self.window.backgroundColor = [UIColor whiteColor];
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@ -24,6 +24,10 @@
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<string>1.0</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIBackgroundModes</key>
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<array>
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<string>audio</string>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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@ -36,9 +36,9 @@ audioPlayer.delegate = self;
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```
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## Background Playback
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## More
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Background playback on iOS is easily added to your application by calling the `AudioSessionInitialize` in your AppDelegate and adding audio to the `UIBackgroundModes` key in your plist file.
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More documentation is available on the project [wiki](wiki)
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### Authors and Contributors
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Copyright (c) 2012-2014, Thong Nguyen (@tumtumtum)
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