Better default buffer sizes. Some code formatting tidy-ups

This commit is contained in:
Thong Nguyen 2014-01-22 23:33:49 +00:00
parent b4948882e4
commit b68e813750
1 changed files with 15 additions and 15 deletions

View File

@ -1334,9 +1334,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
self.internalState = AudioPlayerInternalStateError;
dispatch_async(dispatch_get_main_queue(), ^
{
[self.delegate audioPlayer:self didEncounterError:errorCode];
});
{
[self.delegate audioPlayer:self didEncounterError:errorCode];
});
}
-(void) createAudioQueue
@ -1715,17 +1715,17 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
if (nextIsDifferent && entry)
{
dispatch_async(dispatch_get_main_queue(), ^
{
[self.delegate audioPlayer:self didFinishPlayingQueueItemId:queueItemId withReason:stopReason andProgress:progress andDuration:duration];
});
{
[self.delegate audioPlayer:self didFinishPlayingQueueItemId:queueItemId withReason:stopReason andProgress:progress andDuration:duration];
});
}
if (nextIsDifferent)
{
dispatch_async(dispatch_get_main_queue(), ^
{
[self.delegate audioPlayer:self didStartPlayingQueueItemId:playingQueueItemId];
});
{
[self.delegate audioPlayer:self didStartPlayingQueueItemId:playingQueueItemId];
});
}
}
else
@ -1746,9 +1746,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
if (nextIsDifferent && entry)
{
dispatch_async(dispatch_get_main_queue(), ^
{
[self.delegate audioPlayer:self didFinishPlayingQueueItemId:queueItemId withReason:stopReason andProgress:progress andDuration:duration];
});
{
[self.delegate audioPlayer:self didFinishPlayingQueueItemId:queueItemId withReason:stopReason andProgress:progress andDuration:duration];
});
}
}
}
@ -2161,9 +2161,9 @@ static void AudioQueueIsRunningCallbackProc(void* userData, AudioQueueRef audioQ
if (error)
{
dispatch_async(dispatch_get_main_queue(), ^
{
[self didEncounterError:AudioPlayerErrorQueueStopFailed];;
});
{
[self didEncounterError:AudioPlayerErrorQueueStopFailed];;
});
}
}
}