fix crash on iOS 10.3.1
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parent
f16a5a29c9
commit
b049864758
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@ -95,6 +95,14 @@ open class TableDirector: NSObject, UITableViewDataSource, UITableViewDelegate {
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tableView?.reloadData()
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}
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// MARK: - Private
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private func row(at indexPath: IndexPath) -> Row? {
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if indexPath.section < sections.count && indexPath.row < sections[indexPath.section].rows.count {
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return sections[indexPath.section].rows[indexPath.row]
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}
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return nil
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}
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// MARK: Public
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@discardableResult
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open func invoke(
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@ -102,15 +110,13 @@ open class TableDirector: NSObject, UITableViewDataSource, UITableViewDelegate {
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cell: UITableViewCell?, indexPath: IndexPath,
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userInfo: [AnyHashable: Any]? = nil) -> Any?
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{
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if indexPath.section < sections.count && indexPath.row < sections[indexPath.section].rows.count {
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return sections[indexPath.section].rows[indexPath.row].invoke(
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action: action,
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cell: cell,
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path: indexPath,
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userInfo: userInfo
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)
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}
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return nil
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guard let row = row(at: indexPath) else { return nil }
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return row.invoke(
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action: action,
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cell: cell,
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path: indexPath,
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userInfo: userInfo
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)
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}
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open override func responds(to selector: Selector) -> Bool {
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@ -125,7 +131,8 @@ open class TableDirector: NSObject, UITableViewDataSource, UITableViewDelegate {
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// MARK: - Internal
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func hasAction(_ action: TableRowActionType, atIndexPath indexPath: IndexPath) -> Bool {
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return sections[indexPath.section].rows[indexPath.row].has(action: action)
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guard let row = row(at: indexPath) else { return false }
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return row.has(action: action)
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}
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@objc
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@ -172,6 +179,8 @@ open class TableDirector: NSObject, UITableViewDataSource, UITableViewDelegate {
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}
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open func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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guard section < sections.count else { return 0 }
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return sections[section].numberOfRows
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}
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@ -196,29 +205,39 @@ open class TableDirector: NSObject, UITableViewDataSource, UITableViewDelegate {
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// MARK: UITableViewDataSource - section setup
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open func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
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guard section < sections.count else { return nil }
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return sections[section].headerTitle
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}
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open func tableView(_ tableView: UITableView, titleForFooterInSection section: Int) -> String? {
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guard section < sections.count else { return nil }
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return sections[section].footerTitle
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}
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// MARK: UITableViewDelegate - section setup
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open func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
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guard section < sections.count else { return nil }
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return sections[section].headerView
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}
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open func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
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guard section < sections.count else { return nil }
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return sections[section].footerView
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}
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open func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
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guard section < sections.count else { return 0 }
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let section = sections[section]
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return section.headerHeight ?? section.headerView?.frame.size.height ?? UITableView.automaticDimension
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}
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open func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
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guard section < sections.count else { return 0 }
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let section = sections[section]
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return section.footerHeight
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