aef to stk

This commit is contained in:
Николай Ашанин 2016-02-08 19:09:59 +03:00
parent d13282d84e
commit 15a9f6d395
1 changed files with 6 additions and 6 deletions

View File

@ -93,7 +93,7 @@ static OSStatus complexInputDataProc(AudioConverterRef inAudioConver
}
BOOL AEFloatConverterToFloat(STKFloatConverter* THIS, AudioBufferList *sourceBuffer, float * const * targetBuffers, UInt32 frames) {
BOOL STKFloatConverterToFloat(STKFloatConverter* THIS, AudioBufferList *sourceBuffer, float * const * targetBuffers, UInt32 frames) {
if ( frames == 0 ) return YES;
if ( THIS->_toFloatConverter ) {
@ -131,17 +131,17 @@ BOOL AEFloatConverterToFloat(STKFloatConverter* THIS, AudioBufferList *sourceBuf
return YES;
}
BOOL AEFloatConverterToFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) {
BOOL STKFloatConverterToFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) {
assert(targetBuffer->mNumberBuffers == converter->_floatAudioDescription.mChannelsPerFrame);
float *targetBuffers[targetBuffer->mNumberBuffers];
for ( int i=0; i<targetBuffer->mNumberBuffers; i++ ) {
targetBuffers[i] = (float*)targetBuffer->mBuffers[i].mData;
}
return AEFloatConverterToFloat(converter, sourceBuffer, targetBuffers, frames);
return STKFloatConverterToFloat(converter, sourceBuffer, targetBuffers, frames);
}
BOOL AEFloatConverterFromFloat(STKFloatConverter* THIS, float * const * sourceBuffers, AudioBufferList *targetBuffer, UInt32 frames) {
BOOL STKFloatConverterFromFloat(STKFloatConverter* THIS, float * const * sourceBuffers, AudioBufferList *targetBuffer, UInt32 frames) {
if ( frames == 0 ) return YES;
if ( THIS->_fromFloatConverter ) {
@ -178,14 +178,14 @@ BOOL AEFloatConverterFromFloat(STKFloatConverter* THIS, float * const * sourceBu
return YES;
}
BOOL AEFloatConverterFromFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) {
BOOL STKFloatConverterFromFloatBufferList(STKFloatConverter* converter, AudioBufferList *sourceBuffer, AudioBufferList *targetBuffer, UInt32 frames) {
assert(sourceBuffer->mNumberBuffers == converter->_floatAudioDescription.mChannelsPerFrame);
float *sourceBuffers[sourceBuffer->mNumberBuffers];
for ( int i=0; i<sourceBuffer->mNumberBuffers; i++ ) {
sourceBuffers[i] = (float*)sourceBuffer->mBuffers[i].mData;
}
return AEFloatConverterFromFloat(converter, sourceBuffers, targetBuffer, frames);
return STKFloatConverterFromFloat(converter, sourceBuffers, targetBuffer, frames);
}
static OSStatus complexInputDataProc(AudioConverterRef inAudioConverter,