TableKit/README.md

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#TableKit
<p align="left">
<a href="https://travis-ci.org/maxsokolov/TableKit"><img src="https://api.travis-ci.org/maxsokolov/TableKit.svg" alt="Build Status" /></a>
<a href="https://developer.apple.com/swift"><img src="https://img.shields.io/badge/Swift_2.2-compatible-4BC51D.svg?style=flat" alt="Swift 2.2 compatible" /></a>
<img src="https://img.shields.io/badge/platform-iOS-blue.svg?style=flat" alt="Platform iOS" />
<a href="https://cocoapods.org/pods/tablekit"><img src="https://img.shields.io/badge/pod-0.7.0-blue.svg" alt="CocoaPods compatible" /></a>
<a href="https://raw.githubusercontent.com/maxsokolov/tablekit/master/LICENSE"><img src="http://img.shields.io/badge/license-MIT-blue.svg?style=flat" alt="License: MIT" /></a>
</p>
TableKit is a super lightweight yet powerful generic library that allows you to build complex table views in a declarative type-safe manner.
It hides a complexity of `UITableViewDataSource` and `UITableViewDelegate` methods behind the scene, so your code will be look clean, easy to read and nice to maintain.
## Features
- [x] Type-safe cells based on generics
- [x] The easiest way to map your models or view models to cells
- [x] Correctly handles autolayout cells with multiline labels
- [x] Chainable cell actions (select/deselect etc.)
- [x] Support cells created from code, xib, or storyboard
- [x] Automatic xib/classes registration
- [x] No need to subclass
- [x] Extensibility
- [x] Tests
## Usage
Create your rows:
```swift
let row1 = TableRow<String, StringTableViewCell>(item: "1")
let row2 = TableRow<String, IntTableViewCell>(item: 2)
let row3 = TableRow<String, FloatTableViewCell>(item: 3.0)
```
Put rows into section:
```swift
let section = TableSection(rows: [row1, row2, row3])
```
And setup your table:
```swift
let tableDirector = TableDirector(tableView: tableView)
tableDirector += section
```
Done. Your table is ready. You may want to look at your cell. It has to conform to `ConfigurableCell` protocol:
```swift
class StringTableViewCell: UITableViewCell, ConfigurableCell {
typealias T = String
func configure(string: T) {
titleLabel.text = string
}
static func estimatedHeight() -> CGFloat {
return 44
}
}
```
You could have as many rows and sections as you need.
## Row actions
It nice to have some actions that related to your cells:
```swift
let action = TableRowAction<String, StringTableViewCell>(.click) { (data) in
}
let row = TableRow<String, StringTableViewCell>(item: "some", actions: [action])
```
Or, using nice chaining approach:
```swift
let row = TableRow<String, StringTableViewCell>(item: "some")
row
.addAction(TableRowAction(.click) { (data) in
})
.addAction(TableRowAction(.shouldHighlight) { (data) -> Bool in
return false
})
```
## Batch rows
You could have a situation when you need a lot of cells with the same type. In that case it's better to use `TableRowBuilder`:
```swift
let builder = TableRowBuilder<String, StringTableViewCell> {
// do some additional setup here
$0.items = ["1", "2", "3"]
$0.actions = [action]
}
section.append(builder: builder)
```
Or if you don't need an additional setup for your data, just use standart init:
```swift
let builder = TableRowBuilder<String, StringTableViewCell>(items: ["1", "2", "3"], actions: [actions])
section.append(builder: builder)
```
## Installation
### CocoaPods
To integrate TableKit into your Xcode project using CocoaPods, specify it in your `Podfile`:
```ruby
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'TableKit'
```
## Requirements
- iOS 8.0+
- Xcode 7.0+
## License
TableKit is available under the MIT license. See LICENSE for details.