<master> Merge branch 'master' of github.com:TouchInstinct/Training
This commit is contained in:
commit
ff98ecc5ad
|
|
@ -106,4 +106,5 @@ Generated_Code #added for RIA/Silverlight projects
|
|||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
Tickets.userprefs
|
||||
Tickets.userprefs
|
||||
*.userprefs
|
||||
|
|
|
|||
|
|
@ -0,0 +1,19 @@
|
|||
Any raw assets you want to be deployed with your application can be placed in
|
||||
this directory (and child directories) and given a Build Action of "AndroidAsset".
|
||||
|
||||
These files will be deployed with your package and will be accessible using Android's
|
||||
AssetManager, like this:
|
||||
|
||||
public class ReadAsset : Activity
|
||||
{
|
||||
protected override void OnCreate (Bundle bundle)
|
||||
{
|
||||
base.OnCreate (bundle);
|
||||
|
||||
InputStream input = Assets.Open ("my_asset.txt");
|
||||
}
|
||||
}
|
||||
|
||||
Additionally, some Android functions will automatically load asset files:
|
||||
|
||||
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
using Android.Runtime;
|
||||
using Android.Views;
|
||||
using Android.Widget;
|
||||
using Android.OS;
|
||||
|
||||
namespace Share_Android
|
||||
{
|
||||
[Activity(Label = "Share_Android", MainLauncher = true)]
|
||||
public class MainActivity : Activity
|
||||
{
|
||||
protected override void OnCreate(Bundle bundle)
|
||||
{
|
||||
base.OnCreate(bundle);
|
||||
SetContentView(Resource.Layout.Main);
|
||||
|
||||
Button button = FindViewById<Button>(Resource.Id.myButton);
|
||||
|
||||
button.Click += delegate
|
||||
{
|
||||
|
||||
Intent sendIntent = new Intent();
|
||||
sendIntent.SetAction(Intent.ActionSend);
|
||||
|
||||
sendIntent.PutExtra(
|
||||
Intent.ExtraText,
|
||||
"#tag and a link: http://media.desura.com/images/members/1/398/397709/124316909678.png");
|
||||
|
||||
sendIntent.SetType("text/plain");
|
||||
|
||||
StartActivity(Intent.CreateChooser(sendIntent, "Send to.."));
|
||||
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="Share_Android.Share_Android">
|
||||
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="18" />
|
||||
<application android:label="Share_Android">
|
||||
</application>
|
||||
</manifest>
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Android.App;
|
||||
|
||||
// Information about this assembly is defined by the following attributes.
|
||||
// Change them to the values specific to your project.
|
||||
[assembly: AssemblyTitle("Share_Android")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("Superman")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
|
||||
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
|
||||
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
|
||||
[assembly: AssemblyVersion("1.0.0")]
|
||||
// The following attributes are used to specify the signing key for the assembly,
|
||||
// if desired. See the Mono documentation for more information about signing.
|
||||
//[assembly: AssemblyDelaySign(false)]
|
||||
//[assembly: AssemblyKeyFile("")]
|
||||
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
Images, layout descriptions, binary blobs and string dictionaries can be included
|
||||
in your application as resource files. Various Android APIs are designed to
|
||||
operate on the resource IDs instead of dealing with images, strings or binary blobs
|
||||
directly.
|
||||
|
||||
For example, a sample Android app that contains a user interface layout (main.axml),
|
||||
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
|
||||
would keep its resources in the "Resources" directory of the application:
|
||||
|
||||
Resources/
|
||||
drawable/
|
||||
icon.png
|
||||
|
||||
layout/
|
||||
main.axml
|
||||
|
||||
values/
|
||||
strings.xml
|
||||
|
||||
In order to get the build system to recognize Android resources, set the build action to
|
||||
"AndroidResource". The native Android APIs do not operate directly with filenames, but
|
||||
instead operate on resource IDs. When you compile an Android application that uses resources,
|
||||
the build system will package the resources for distribution and generate a class called "R"
|
||||
(this is an Android convention) that contains the tokens for each one of the resources
|
||||
included. For example, for the above Resources layout, this is what the R class would expose:
|
||||
|
||||
public class R {
|
||||
public class drawable {
|
||||
public const int icon = 0x123;
|
||||
}
|
||||
|
||||
public class layout {
|
||||
public const int main = 0x456;
|
||||
}
|
||||
|
||||
public class strings {
|
||||
public const int first_string = 0xabc;
|
||||
public const int second_string = 0xbcd;
|
||||
}
|
||||
}
|
||||
|
||||
You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main
|
||||
to reference the layout/main.axml file, or R.strings.first_string to reference the first
|
||||
string in the dictionary file values/strings.xml.
|
||||
|
|
@ -0,0 +1,112 @@
|
|||
#pragma warning disable 1591
|
||||
// ------------------------------------------------------------------------------
|
||||
// <autogenerated>
|
||||
// This code was generated by a tool.
|
||||
// Mono Runtime Version: 4.0.30319.17020
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </autogenerated>
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
[assembly: Android.Runtime.ResourceDesignerAttribute("Share_Android.Resource", IsApplication=true)]
|
||||
|
||||
namespace Share_Android
|
||||
{
|
||||
|
||||
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("Xamarin.Android.Build.Tasks", "1.0.0.0")]
|
||||
public partial class Resource
|
||||
{
|
||||
|
||||
static Resource()
|
||||
{
|
||||
global::Android.Runtime.ResourceIdManager.UpdateIdValues();
|
||||
}
|
||||
|
||||
public static void UpdateIdValues()
|
||||
{
|
||||
}
|
||||
|
||||
public partial class Attribute
|
||||
{
|
||||
|
||||
static Attribute()
|
||||
{
|
||||
global::Android.Runtime.ResourceIdManager.UpdateIdValues();
|
||||
}
|
||||
|
||||
private Attribute()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public partial class Drawable
|
||||
{
|
||||
|
||||
// aapt resource value: 0x7f020000
|
||||
public const int Icon = 2130837504;
|
||||
|
||||
static Drawable()
|
||||
{
|
||||
global::Android.Runtime.ResourceIdManager.UpdateIdValues();
|
||||
}
|
||||
|
||||
private Drawable()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public partial class Id
|
||||
{
|
||||
|
||||
// aapt resource value: 0x7f050000
|
||||
public const int myButton = 2131034112;
|
||||
|
||||
static Id()
|
||||
{
|
||||
global::Android.Runtime.ResourceIdManager.UpdateIdValues();
|
||||
}
|
||||
|
||||
private Id()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public partial class Layout
|
||||
{
|
||||
|
||||
// aapt resource value: 0x7f030000
|
||||
public const int Main = 2130903040;
|
||||
|
||||
static Layout()
|
||||
{
|
||||
global::Android.Runtime.ResourceIdManager.UpdateIdValues();
|
||||
}
|
||||
|
||||
private Layout()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public partial class String
|
||||
{
|
||||
|
||||
// aapt resource value: 0x7f040001
|
||||
public const int app_name = 2130968577;
|
||||
|
||||
// aapt resource value: 0x7f040000
|
||||
public const int click = 2130968576;
|
||||
|
||||
static String()
|
||||
{
|
||||
global::Android.Runtime.ResourceIdManager.UpdateIdValues();
|
||||
}
|
||||
|
||||
private String()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#pragma warning restore 1591
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.5 KiB |
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Button xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:id="@+id/myButton"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/click" />
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="click">Click Me!</string>
|
||||
<string name="app_name">Share_Android</string>
|
||||
</resources>
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.0</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{20BC4B3C-F3B5-48C1-85A2-150254720EDB}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{F278D4AB-4730-4720-B08E-FE5E31564D9E};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<OutputType>Library</OutputType>
|
||||
<RootNamespace>Share_Android</RootNamespace>
|
||||
<AndroidApplication>True</AndroidApplication>
|
||||
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
|
||||
<AndroidResgenClass>Resource</AndroidResgenClass>
|
||||
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
|
||||
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
|
||||
<AndroidUseLatestPlatformSdk>False</AndroidUseLatestPlatformSdk>
|
||||
<AssemblyName>Share_Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<TargetFrameworkVersion>v4.3</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug</OutputPath>
|
||||
<DefineConstants>DEBUG;__MOBILE__;__ANDROID__;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<ConsolePause>false</ConsolePause>
|
||||
<JavaMaximumHeapSize>1G</JavaMaximumHeapSize>
|
||||
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
|
||||
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release</OutputPath>
|
||||
<DefineConstants>__MOBILE__;__ANDROID__;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<ConsolePause>false</ConsolePause>
|
||||
<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="Mono.Android" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainActivity.cs" />
|
||||
<Compile Include="Resources\Resource.designer.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\AboutResources.txt" />
|
||||
<None Include="Assets\AboutAssets.txt" />
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AndroidResource Include="Resources\layout\Main.axml" />
|
||||
<AndroidResource Include="Resources\values\Strings.xml" />
|
||||
<AndroidResource Include="Resources\drawable\Icon.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
|
||||
</Project>
|
||||
|
|
@ -49,7 +49,7 @@ namespace Social
|
|||
if (FBDialogs.CanPresentShareDialog (shareParams))
|
||||
PresentFacebookShareDialog (shareParams);
|
||||
else
|
||||
;
|
||||
throw new Exception("Can't present share dialog"); // possibly there are no accounts
|
||||
}
|
||||
|
||||
private void PresentFacebookShareDialog(FBShareDialogParams shareParams)
|
||||
|
|
|
|||
|
|
@ -1,7 +1,9 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Social", "IOs\Social.csproj", "{CC0EE67C-0932-4C64-A5D7-6714994CA602}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Social_iOS", "IOs\Social_iOS.csproj", "{CC0EE67C-0932-4C64-A5D7-6714994CA602}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Share_Android", "Android\Share_Android\Share_Android.csproj", "{20BC4B3C-F3B5-48C1-85A2-150254720EDB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
|
@ -13,6 +15,18 @@ Global
|
|||
AppStore|iPhone = AppStore|iPhone
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.AppStore|iPhone.ActiveCfg = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.AppStore|iPhone.Build.0 = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Debug|iPhone.ActiveCfg = Debug|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Debug|iPhone.Build.0 = Debug|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Release|iPhone.ActiveCfg = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Release|iPhone.Build.0 = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
|
||||
{20BC4B3C-F3B5-48C1-85A2-150254720EDB}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
|
||||
{CC0EE67C-0932-4C64-A5D7-6714994CA602}.Ad-Hoc|iPhone.ActiveCfg = Ad-Hoc|iPhone
|
||||
{CC0EE67C-0932-4C64-A5D7-6714994CA602}.Ad-Hoc|iPhone.Build.0 = Ad-Hoc|iPhone
|
||||
{CC0EE67C-0932-4C64-A5D7-6714994CA602}.AppStore|iPhone.ActiveCfg = AppStore|iPhone
|
||||
|
|
@ -27,6 +41,6 @@ Global
|
|||
{CC0EE67C-0932-4C64-A5D7-6714994CA602}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
StartupItem = IOs\Social.csproj
|
||||
StartupItem = Android\Share_Android\Share_Android.csproj
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
|||
Loading…
Reference in New Issue